Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort ascending

World of Secrets
by Nick Wedig

A roleplaying game of secret agents whose must juggle their secret missions and interpersonal relations with the drama of their daily lives.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Hogwarts
by David Brunell-Brutman

A free tabletop roleplaying game that lets you create collaborative stories in the world of the Harry Potter books & films. The game uses simple rules, based on the Powered by the Apocalypse system, that let you get right to what’s fun about being a young witch or wizard at Hogwarts. Cast spells & brew potions, sneak around after curfew, play Quidditch, stand up for your friends & confound your rivals, and unravel mysteries in Hogwarts Castle.

Roleplaying Game, Powered by the Apocalypse Yes Yes 3-6 3 - Mildly Crunchy

Heartbreaker World
by Jeremy Strandberg

A medieval roleplaying world based on the AW engine, but with more dramatic action resolution and lots more magic. Includes a nice list of medieval Good & Services, and a GM's Worksheet.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Steampunk Crescendo
by Dave Michael

Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system.

Roleplaying Game No No 3-6 3 - Mildly Crunchy

So Now You're a Time Traveler
by Nick Wedig

A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Sufficiently Advanced
by Colin Fredericks

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Gnostigmata
by John Kirk

A game about faith. How will you choose between Good and Evil when all of Creation may be a lie?

The vast majority of Christendom asserts that God is the Creator. But the Gnostics believe the world to be a prison created by Satan, to ensnare and bewilder.

Unlike most role-playing games, Gnostigmata has actual winners and losers.

Roleplaying Game, Collaborative Story Yes No 2+ 3 - Mildly Crunchy

HVE Water
by Ross Cowman

A storygame about love, survival, and the fall of civilization. In it we play fictional versions of ourselves in a world where an apocalyptic event has wiped out most of humanity.

Collaborative Story Yes No 3+ 3 - Mildly Crunchy

In Spaaace!
by Greg Stolze

A roleplaying game set in outer space, where everything is nutty and zany. The system is called "Token Effort" and it works by giving all players (and the GM) a number of tokens with which to advance the plot elements they want to see happen.

Roleplaying Game, Collaborative Story Yes Yes 3+ 3 - Mildly Crunchy

Companions
by Jeremy Tidwell

A roleplaying game in which players protray the Companions of Doctor Who.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

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