Games Listing

293 games found.
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The Fugue System: narrative rules for amnesia RPGs
by James Wallis

FUGUE is an RPG engine that lets you construct and tell the story of a group of people who begin with complete amnesia, and who regain their memories of themselves, their pasts, their connections, their abilities and their secrets as the story goes on.

Roleplaying Game Yes Yes 4-6 2 - Focus/Imagination

FUBAR
by Michael Wenman

FUBAR is a low preparation roleplaying game focusing on a group of talented individuals who have been betrayed by the people they trust. Using the cyberpunk ethos of "Style-over-Substance" it provides a rough framework to tell a tale of revenge, deliberatey leaving out certain information so that players can customise their game at the start of each play session.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

FU: Freeform Universal
by Nathan Russell

FU is a game of action, adventure and fun: It is a roleplaying game of grand proportions and stupefying simplicity that lets you create exciting stories in any setting imaginable, with a minimum of fuss, or even preparation. The core of FU comes down to this:

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

The Unfolk
by Dee Pennyway

For generations, your family has lived in secret, hiding among the normal folk of the world for fear of what they might do if your people were ever discovered. You have hoped to spare your children the burden of the truth until they were older, when they might be wise enough to understand, strong enough to survive. But time is not on your side; your people have been found out, and the government is coming, and it's time to get out.

Roleplaying Game, Collaborative Story No No 2 2 - Focus/Imagination

The Deep Forest
by Mark Diaz Truman, Avery Alder

For a long time, our monstrous home was occupied by invading humans. Now, finally, we’ve driven them off, and we’re left with this: a year of relative peace. One quiet year, with which to dismantle their settlements and reclaim our lands. Come Winter, a band of heroes will arrive and we might not survive the encounter. This is when the game will end. But we don’t know about that yet.

Collaborative Story Yes No 2-4 2 - Focus/Imagination

Far Away Land
by Dirk Stanley

FAL is a fantasy RPG with elements of science fiction, horror, humor, and pop culture. You may think you recognize the IP it's based on... but you'd be wrong about that!

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

F#
by R. Hunter Gough

F# is a free, very simple, tabletop RPG system, inspired by FATE, which in turn is a heavily modified version of FUDGE. The system includes an optional set of "Collaborative Character Creation" rules.

Roleplaying Game, Collaborative Story Yes Yes 3+ 2 - Focus/Imagination

Gulliver's Trading Company
by Karl David Brown

Explore the world of Gulliver's Travels! Complete beta version full size RPG derived from FATE 2e. Lilliputians, flying island, sorcerers, ghosts, cursed immortals, etc.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

We Die Here
by Steffie De Vaan

Explore the lives and secrets of a small, isolated town. Inspired by stories like Twin Peaks, It, and Dark, where the town is as much a character in the story as its inhabitants. Isolated, turned inward, and more than a little creepy, the town is the monster in this tale. It rarely lets people go: characters are born and die here - and only if they’re very lucky does the latter come as the natural end to a long life.

Roleplaying Game, Collaborative Story No Yes 4-6 2 - Focus/Imagination

Death Takes a Holiday
by Nick Wedig

Every day or so, the Grim Reaper sends the Boxmullers a postcard. Each postcard would be emblazoned with a cryptic clue as to who was about to die. Death Takes a Holiday is a collaborative story-telling entertainment, intended to be played by a small coterie of friends and acquaintances, perhaps two to five in number.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

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