Games Listing

285 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

Left Coast
by Steve Hickey

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

Executive Decision
by Greg Stolze

A white-knuckle game of real-time political crisis.

Roleplaying Game Yes No 3-6 2 - Focus/Imagination

As Above
by Emily Care Boss

As Above is a storytelling and role playing game for two to six players. The stories of the game are inspired by fairy tales, myths and legends. They take place in a fictional world, inspired by but not meant to represent any particular place or tradition on Earth. As Above is inspired by Russian Matroyshka dolls. These beautifully painted dolls nest one inside another, as the stories are intended to do in As Above.

Roleplaying Game, Collaborative Story Yes No 2-6 2 - Focus/Imagination

Paris Gondo - The Life-Saving Magic of Inventorying
by Kalum

"The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again."
Paris Gondo

Collaborative Story No No 2+ 2 - Focus/Imagination

Sunlight
by Tobie Abad

Command. We are off course. We don’t know where we are. Can you hear us?

Roleplaying Game, Collaborative Story No No 2+ 2 - Focus/Imagination

Not-Too-Silly Stories
by Jens Alfke

A free-form, story-oriented, rules-lite, GM-less roleplaying game. It’s a bit like a highly simplified version of Universalis. I designed it to play with my kids, hence the use of Silliness as a constrained resource to keep the stories from getting out of hand.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Pure Shoujo
by Mendel Schmiedekamp

A roleplaying game where each player plays one or more characters, and they build up and break down relationships, friendly, vicious, or romantic. In the process characters slowly grow as they navigate the stormy seas of their fellow characters.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Finding Haven
by Manu Saxena

A sci-fi rpg where V meets Logan's Run in space.

Roleplaying Game, Collaborative Story Yes No 4+ 2 - Focus/Imagination

Wandrils (gonzo micro dungeon)
by Jake Eldritch, Planarian Games

Wandrils is a system-agnostic random-path inter-planar micro-dungeon (whew!). With a little work on your end it can be easily imported into any game that features inter-planar weirdness (i.e. Troika, Rifts, D&D, etc.).

Roleplaying Game No Yes 2+ 2 - Focus/Imagination

FUBAR
by Michael Wenman

FUBAR is a low preparation roleplaying game focusing on a group of talented individuals who have been betrayed by the people they trust. Using the cyberpunk ethos of "Style-over-Substance" it provides a rough framework to tell a tale of revenge, deliberatey leaving out certain information so that players can customise their game at the start of each play session.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

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