[Phone PDF] Figment is a simple story-game mainly intended for play with or by children. As an “ultra-lite†game it relies only upon rock-paper-scissors to settle matters of fate and requires almost nothing in the way of preparation. The story can be your own or drawn from your favorite fairy tales, myths, bed-time stories, movies, animation, etc. You only need a Storyteller, some Players, and boundless imagination! |
Collaborative Story |
No |
Yes |
2+ |
1 - Super Easy |
A game about coming to terms with a loved one's death, and preparing them for the next life. In the catacombs under your settlement, the skulls of the dead offer guidance and wisdom.
|
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A loose storytelling game which uses the Cards Against Humanity deck to determine news topics in a popularity war among bloggers.
|
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
Clowns. We've all seen them... riding their unicycles, blowing up balloons at kid's parties, piling in garish hordes from tiny cars, waddling around in bulbous red shoes, passed out in a dumpster stinking of booze and regret. For what do these martyrs of mirth sacrifice themselves? The answer is they do it for us. Not just to fill our need for laughter and merriment, but because they defy the doom of mankind! Clowns are man's only salvation against… Vampires. |
Roleplaying Game |
No |
Yes |
2+ |
1 - Super Easy |
Lovecraftesque is a GMless storytelling game of creeping cosmic horror. Work with your friends to create a slow-building mystery culminating in a scene of eldritch terror.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2-5 |
1 - Super Easy |
You’re a 12â€yearâ€old girl. And you have a pet alien. Normal people are completely helpless against it, and the only thing that can stop it is other aliens, which belong to other 12â€yearâ€old girls. What happens next is up to you. Things could get ugly.
Note: This is an RPG where you compete against your friends.
|
Roleplaying Game |
Yes |
No |
2+ |
1 - Super Easy |
A game of social viciousness and revelation for 4-8 mature players. The setting is a dinner party in November 1974 ... the players act out their characters hangups while playing spiteful conversational games and getting progressively more drunk. Can you gain enough courage to face your Issue, or will you collapse in the downstairs lavatory or get thrown out of the party? Uses six-sided dice for resolution, the rules are simple but the tactics are deep. |
Roleplaying Game |
Yes |
No |
4-8 |
1 - Super Easy |
The game of 70s environmental disaster movies. Mother Earth is crying, and she will have her revenge. The game is divided into two parts - before the disaster and during the disaster - and can be played by 2-6 light-hearted, melodramatic friends. Four is probably best. There is no GM. |
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A Norwegian Freeform RPG. Imagine that you draw the essence from your own youth. You boil out the juices of the billowing leaves and make an elixir that gives you all of it, refined.
The real teenage years had many false starts. The party you couldn’t find. The boy or girl who never became a boyfriend or girlfriend. The time you went out for drinks and all your expectations of magic weren’t fulfilled.
Tonight something will be fulfilled. We don’t know yet what it is.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
1 - Super Easy |
Out with friends for the night.
But suddenly, a siren blares out of nowhere.
And deep down, you all realize your lives are in danger.
Somehow, deep in the bottom of your souls, you all realize something is out there to kill you.
Can you survive the night?
|
Roleplaying Game, Collaborative Story |
No |
No |
2+ |
1 - Super Easy |