Games Listing

373 games found.
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Title/Description Game Type Free? GM? Players Crunchsort ascending

Dungeon World
by Sage LaTorra, Adam Koebel

A roleplaying game in the classic style of Dungeons & Dragons, where elves, dwarves, wizards and hobbits co-exist with humans in a magical world full of monsters and treasures.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 4 - Moderately Crunchy

Adventure Time
by Alex Ilitchev

A fan-made creation based on the TV series, using D&D 4E mechanics. The game includes 18 playable species, 6 character classes, 50+ monsters directly from the show, and a full 17 page adventure.

NOTE from the author - Though I’m not releasing a new version just for this, people reading this original post should note that hit points should be initially calculated using your constitution SCORE, not your constitution MODIFIER.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Golden Age
by Ben Warren

A fantasy roleplaying game set in the original world of the Golden Age audio drama, produced by Cascade Studios and using the Cascade Studios Role Playing System.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Apes Victorious
by Daniel Proctor

Enter a world in which the great apes dominate the evolutionary ladder. Players are returning astronauts who land on what they initially think must be an alien planet.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Nine Worlds
by Matt Snyder

Nine Worlds is a story-driven game with a unique system. It uses playing cards and a mechanic called Muses that helps groups create dramatic stories during play. The setting is a modern day fantasy where the gods and creatures of Greek myth are locked in a cold war among an astrological universe. Earth is at the center, cloaked in the illusion of modernity, but all around it are other worlds ruled by the gods and titans in a covert and sometimes overt battle or control of reality.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Karma
by Gareth H. Graham

A Roleplaying Game about Consequences. KARMA is a story-roleplaying game from Frenzy Kitty Games, designed for 3-5 players, with each session playing out in about 2 hours. There is no game master required - each player takes turns framing and directing scenes and having agency over the narrative.

Collaborative Story No No 2+ 3 - Mildly Crunchy

No Rest for the Wicked
by M. Speca

A fan-created roleplaying game set in the BORDERLANDS universe, where massive corporations control space exploration and extraction, and battle over the resources of the Border Planets on the fringes of civilized space: untamed frontiers rich with strange minerals and populated by rubes and monsters. Best-known of the Border Planets is Pandora, the world of convicts and cannibals.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Apocalypse: Emergence
by Paul Taliesin

A roleplaying game of apocalypse survivors, emerging from an underground bunker decades after the fall to discover how the world has changed.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Homeworld Project
by Mendel Schmiedekamp

A roleplaying game set in Astral Space, a place of adventure, terror, and mystery. In Homeworld Project most of you will take on the roles of the protagonists during the game. One of you, called the GM, will instead manage the reflection of the characters in the Astral Space, acting as antagonists and foils.

Roleplaying Game Yes Yes 3+ 3 - Mildly Crunchy

Ghost Lines
by John Harper

It is the year 891 of the Imperium, and you work as a "Line Bull" - defending traveling railroad cars from the dead and rogue spirits who dwell in the pitch-dark emptiness between inhabited cities. A quick-start roleplaying kit containing a starting situation and setting as well as character creation and action-resolution mechanics. Based on the Apocalypse World system by D. Vincent Baker.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

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