Games Listing

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Title/Description Game Type Free? GM?sort ascending Players Crunch

A Good Day to Die
by Sean Byram

AGDTD is designed to handle games that are brutal and don’t require a whole lot of crunch to work well. Cyberpunk, horror, sword and sorcery, gothic fantasy, etc., all work great with AGDTD. This game is heavily inspired by Lasers and Feelings by John Harper and Unknown Armies by Greg Stolze and John Tynes.

PWYW at DrivethruRPG.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Adventures Dark and Deep
by Joseph Bloch

An imagining of what AD&D 1st edition might have looked like if Gary Gygax had remained to design a new edition. Starts with the 1E rules and then applies the changes Gygax had been discussing in Dragon magazine and elsewhere, including Mountebanks, Savants, etc.

Roleplaying Game No Yes 2+ 5 - Highly Crunchy

Spark
by Jason Pitre

A roleplaying game that models the works of great thematic literature, in which powerful factions and individuals interact to control the future of their cooperatively-created setting.

Roleplaying Game No Yes 3-6 4 - Moderately Crunchy

Against the Unknown
by Tom McGrenery

A GUMSHOE-based investigative roleplaying game of private detectives, cops, supernatural investigators and academics exploring unsolved murders and cases of mysterious phenomena.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Godbound
by Kevin Crawford

A tabletop RPG from Sine Nomine Publishing built specifically to support the tremendous deeds and realm-changing ambitions of demigod PCs. Forget zero-to-hero; characters in Godbound start off as legendary powers. From the very first game session they have the gifts and abilities necessary to fulfill their role as throne-shaking wild cards in a world that is slowly crumbling around them.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Far Trek
by C.R. Brandon, Mike Berkey

A game about a five year mission, where special effects never progressed beyond painted Styrofoam blocks and cheap double-exposures. The 70's were still The Future and Klingons had smooth foreheads. The idea of a Star Trek movie was a laughable proposition and nobody thought twice about planets full of Nazis and space hippies.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

The Warren
by Marshall Miller

A roleplaying game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No Yes 3-5 3 - Mildly Crunchy

Consensus
by Jacob B., Eric W.

A roleplaying game about spiritual quests for ancient knowledge in the modern world, a game of dark themes, urban mages, and what it means to be a Mage in the modern world.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Ops & Tactics
by Sweet Soul Bro

A modular modern RPG with tons of content. Designed for everything from police investigation to para-military violence, Ops and Tactics excels in modern combat. Want to run a game where the Atlanta SWAT takes down gangs or a para-military operation in 'Nam? We've got you covered!

Roleplaying Game Yes Yes 2+ 5 - Highly Crunchy

Deniable
by Stuart McDermid, Joe Sweeney

A Game of Unwitting Spies Tempted by Easy Money. Deniable is a storygame that takes inspiration from those wickedly satirical British spy dramas, such as Spy, Spooks... or those gritty police series such as Luther and Murphie's law. This is an RPG unlike any you've played before: be prepared to laugh, cry and cause mayhem to your hapless heroes.

Roleplaying Game, Collaborative Story No Yes 2+ 2 - Focus/Imagination

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