You are a group of operatives in Neon City. You take shadowy jobs the corporations cannot do themselves. Create a team and get involved in crazy cyberpunk adventures!
Your leader Dar-C has been infected with a strange techno-virus which has shut down his implants and left him unconscious, leaving you to take the next job by yourselves while he recovers at the local vat clinic. |
Roleplaying Game |
Yes |
Yes |
2+ |
1 - Super Easy |
A roleplaying game about a bold crew of adventuring sailors seeking riches amidst the clash of warring trade factions, corrupt marine patrols, and monsters of the deep. There are raids, kidnappings, back-alley deals, marine cults, and above all a cutthroat game of trade to be won—if you're skilled enough to ride the storm. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A science fiction RPG set on an artificial planetoid that earth is looking to colonize. Player will attempt to unravel the mysteries of this complex and alien world, discovering a centuries-old conflict, and an unfathomable artifact.
|
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game that allows players to take on the persona of an angel. These characters will interact with other celestials in Heaven and with the children of clay (humans) on Earth. The game crosses many genres and can accommodate many playing styles. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A few natives and guests – and a dead fishing enthusiast – are the only people on this tiny Pacific resort island, which is slowly but surely sinking into the ocean.
The game is divided into five to seven days. Each day's gaming consists of the characters sitting on the hotel patio in the evening, talking. What happens outside of these evenings is not played out, but the players can make up things which has happened and mention them in their character's conversation. |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
Once upon a time (as they say), there was a kind and wise and beautiful witch who lived in the forest with her familiars and her life was peaceful and happy until a FUCKING WITCH-HUNTER broke into her cottage and dragged her out and FUCKING MURDERED HER and now she's DEAD.
But if you get revenge and kill him and get his EYES to her corpse within a week she'll come back to life. Or so you've heard.
Oh, one more thing: You are a cute woodland animal. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
AGDTD is designed to handle games that are brutal and don’t require a whole lot of crunch to work well. Cyberpunk, horror, sword and sorcery, gothic fantasy, etc., all work great with AGDTD. This game is heavily inspired by Lasers and Feelings by John Harper and Unknown Armies by Greg Stolze and John Tynes.
PWYW at DrivethruRPG.
|
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |
You belong to a cell of paranormal investigators. You have glimpsed unspeakable things that live in the darkness beyond the light of human understanding, and yet you still dare to seek them out. |
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rule for Norms, Survivors and the Inspired. A full exposition of the Unisystem rule mechanics, suitable for any game in any time period. AFMBE is well suited to one-offs and short campaigns. The rules provide eleven different settings, all of them teeming with zombies. |
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
It is a time before time. Men and women roam the plains in their loincloths, hunting mammoth, and creating the first communities. However, one thing is missing: FIRE. You don't have it, but someone nearby does, or knows how to get it. The FIRE must be yours... Welcome to Grunting: The Race for Fire.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |