Games Listing

123 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

Pocket Things
by Tod Foley

Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. Yeah, it's a game about the things in your pockets.

Collaborative Story No No 2+ 1 - Super Easy

Legend
by Jacob Kurzer

Enter Hallow, the blasted remnants of what once was a world. In Hallow, humans, elves, and other traditional humanoid creatures of high fantasy survive – and often prosper – in small plots of habitable terrain. These plots are maintained only by ancient, supremely intelligent magical constructs that date past the reach of mortal memory to the time before the great cataclysms that obliterated the previous world.

Roleplaying Game Yes No 2+ 4 - Moderately Crunchy

The World of Gaianar
by Christopher P. Todd

In a world where darkness looms, and the shambling dead outnumber the living, a handful of heroes can rekindle the dying light.

All rules for The World of Gaianar are located on the website, and are free.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Magic and Steel
by Roberto Grassi

Based on the "Levity" interactive storytelling and roleplaying framework, "Magic and Steel" blends the action and simplicity of traditional swords-n-sorcery RPGs with the collaborative narrative techniques of modern storygames. You can easily adapt and customize the game for your adventures and setting.

Roleplaying Game, Collaborative Story Yes Yes 2+ 3 - Mildly Crunchy

Gulliver's Trading Company
by Karl David Brown

Explore the world of Gulliver's Travels! Complete beta version full size RPG derived from FATE 2e. Lilliputians, flying island, sorcerers, ghosts, cursed immortals, etc.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Offworlders
by Chris Wolf

A science fiction roleplaying game about adventurers, outlaws, and guns for hire making their fortune on the rough end of the galaxy. It is designed to be straightforward enough to pick up and be ready to play in just a few minutes as a one-off game, but with enough meat to play a short campaign as well.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Myriad RPG System
by Ashok Desai

Ever wanted to write your own RPG but not known how to start? Myriad is a rules-light modular role-playing system that can be adapted to any genre and setting. Myriad is not an RPG in its own right, moreover it is a toolbox with which to construct the game of your dreams. Inside you will find a complete simple system that, in its purest form, can be picked up and played in a matter of minutes and a whole host of tips and tricks to help you twist it to your own evil schemes.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Maccabees and Menorahs
by Randy Lubin

A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.

This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Nightmare Theater
by Andrew Grondin

Nightmare Theater is a rules-lite tabletop roleplaying game built around one-night horror experiences. These are represented in Scenarios, single page rulesets that allow players to pick them up, make a character, and quickly get to play. This collection has the Nightmare Theater core rulebook with five Scenarios (Culture, Homestead, Motel, Terminal, and THEY) mostly focused around more contemporary horror.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Tides of Gold
by Cass Reyfield

A roleplaying game about a bold crew of adventuring sailors seeking riches amidst the clash of warring trade factions, corrupt marine patrols, and monsters of the deep. There are raids, kidnappings, back-alley deals, marine cults, and above all a cutthroat game of trade to be won—if you're skilled enough to ride the storm.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

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