Games Listing

8 games found.
Filter by Initial: ABCDEFGHIJKLMNOPQRSTUVWXYZ

Title/Description Game Type Free? GM? Playerssort descending Crunch

Polaris
by Ben Lehman

Polaris is a roleplaying game about the dying days of the people, about how their bravest knights struggled against the Mistaken and their sun while the very people they defended choked themselves in their own self-indulgence.

Roleplaying Game No No 4 3 - Mildly Crunchy

Other Borders
by Tod Foley

A modern-day game of drugs, money and magic in the American southwest.

There are borders everyone sees:
the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities.

Roleplaying Game, Collaborative Story No Yes 4+ 3 - Mildly Crunchy

Alas Vegas
by James Wallis, Richard Dansky, Matt Forbeck, Gareth Ryder-Hanrahan, Kenneth Hite, Robin D. Laws, Johnstone Metzger, Mike Selinker, Sean Smith, John Scott Tynes, Allen Varney, Laurent Devernay, Jerome Larre

ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where sinister forces war for control and lives are worth no more than a handful of gambling chips. Caught in a struggle between rival factions, the players must find allies, the truth, and a way to escape. Memories are recovered, secrets are revealed, old debts are settled, and nothing is what it seems.

Roleplaying Game No No 4-6 2 - Focus/Imagination

We Die Here
by Steffie De Vaan

Explore the lives and secrets of a small, isolated town. Inspired by stories like Twin Peaks, It, and Dark, where the town is as much a character in the story as its inhabitants. Isolated, turned inward, and more than a little creepy, the town is the monster in this tale. It rarely lets people go: characters are born and die here - and only if they’re very lucky does the latter come as the natural end to a long life.

Roleplaying Game, Collaborative Story No Yes 4-6 2 - Focus/Imagination

The Fugue System: narrative rules for amnesia RPGs
by James Wallis

FUGUE is an RPG engine that lets you construct and tell the story of a group of people who begin with complete amnesia, and who regain their memories of themselves, their pasts, their connections, their abilities and their secrets as the story goes on.

Roleplaying Game Yes Yes 4-6 2 - Focus/Imagination

Crisis
by Jamie Lindemann

Crisis is a story game of escalating stakes racing against disaster to tell a story. Players define the margins and color in the major points at the beginning of the session, and explore those plots, people, and places in detail during the scenes themselves. Each scene features a player character designated the Protagonist whose story is told for that scene. Another player is their Foil, putting obstacles in their way to test them and show all of us what they are capable of.

Roleplaying Game, Collaborative Story Yes No 4-6 2 - Focus/Imagination

Awkward
by Rafu

Two good friends. They're "just" friends, you know. But there's of course a misunderstanding with the family of one of them… And now, things are about to get socially awkward.

Awkward is a family-comedy role-playing game for 5 players which purports to be the "New Wave of Italian Freeform". Whatever that means.

Roleplaying Game, Collaborative Story Yes Yes 5 1 - Super Easy

Circle of Hands
by Ron Edwards

A roleplaying game set in an Iron Age fantasy world beset by wizardly despots, in which the players portray the Knights of the Circle. Features a brutal, jarring, fine-grained and vicious combat system. Free in PDF form.

Roleplaying Game No Yes 5 5 - Highly Crunchy

Pages





FICTIONEERS.NET is brought to you by
As If Productions.

To Support this Site


Hey y'all. If you ever feel like supporting a project on Patreon, I would really love it if you considered this one. Every little bit helps. You can even do a one-time donation by clicking here to drop a tip in the jar. Thanks.