Games Listing

308 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

Cthulhu Dark
by Graham Walmsley

A rules-light system for games of Lovecraftian horror. These rules are designed to play prewritten scenarios, run by a Keeper. On www.thievesoftime.com, you’ll find more Cthulhu Dark rules.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

The Fugue System: narrative rules for amnesia RPGs
by James Wallis

FUGUE is an RPG engine that lets you construct and tell the story of a group of people who begin with complete amnesia, and who regain their memories of themselves, their pasts, their connections, their abilities and their secrets as the story goes on.

Roleplaying Game Yes Yes 4-6 2 - Focus/Imagination

The Quiet Year
by Avery Mcdaldno

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise.

Collaborative Story No No 2-4 2 - Focus/Imagination

Mars Colony
by Tim Koppang

The Mars Colony is dying, torn apart by environmental hazards, shoddy infrastructure, and social unrest. You, Kelly Perkins, have been nominated to turn things around.

Roleplaying Game, Collaborative Story No Yes 2 2 - Focus/Imagination

Perilous Intersections
by Rory Bracebuckle

A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Where the Heart Is
by Leo Marshall

A storygame where the player group explores the families of tomorrow, in other words atypical family units that may seem strange to us now, but which may well become something approaching normal in the not too distant future. Free in PDF format.

Collaborative Story Yes Yes 3+ 2 - Focus/Imagination

Itras By
by Martin Bull Gudmundsen, Ole Peder Giaever

Itras by is a surreal roleplaying game set in a city reminiscent of Europe in the 1920’s. The system is card based and focuses on freeform and improvisation.

Roleplaying Game, Collaborative Story No Yes 2+ 2 - Focus/Imagination

Lost Colony
by Mendel Schmiedekamp

A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Awesome VHS Adventures
by Shae Davidson

Awesome VHS Adventures celebrates the strange movies that lurked on video store shelves or that your friends recorded off of basic cable in the 1980s. You can use it to create any sort of low-budget off-kilter adventure movie you want.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

The Evil
by Adam Decamp

A very simple (rules-lite) horror RPG created for a Halloween-themed RPG bash in 2017. It evokes a monolithic force of darkness which ebbs, swells, and opposes the player characters.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

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