Paper Tigers is a competitive role-playing game for three to six players, five being the ideal amount. There is no need for a GM. Each player takes on the role of a conniving politician looking to finagle their party into power by any means necessary.
|
Roleplaying Game |
Yes |
No |
3-6 |
3 - Mildly Crunchy |
Reconsolidation is a collaborative storytelling card game about navigating the twisting corridors of memory to free a patient from the burden of a repressed traumatic memory. Each player plays a bit of the patient's mind and tries to use pleasant memories to unlock the elements of the core repressed memory. Then and only then may they help the patient confront the traumatic memory and re-frame it so as to better see its beneficial effects. |
Collaborative Story |
Yes |
No |
2-5 |
2 - Focus/Imagination |
A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.
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Roleplaying Game |
Yes |
No |
3-4 |
3 - Mildly Crunchy |
Mind-controlling parasites are travelling back in time through memories to destroy all humans at the source. There is one in your brain and you must not let anyone know or super soldiers from the future will murder you. This is a game for two people. One of you will play the infected human, and one of you will play the forces around that human. We'll refer to these two players as the Human and the Worm.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2 |
3 - Mildly Crunchy |
You and your friends have decided to do something stupid. You got loaded and decided to spend the night in the derelict Telford House on Friday the 13th. As the spookiness started to ratchet up to 11, some idiot dropped the bag with Flashlights and now they're starting to run erratic. You're in the dark, with no phone reception, and you're not alone. Begin play the instant after the bag is dropped. Determine who the jackass was. Survive the night. Escape the house.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A game about doubt.
|
Collaborative Story |
Yes |
No |
3-5 |
2 - Focus/Imagination |
Enter Hallow, the blasted remnants of what once was a world. In Hallow, humans, elves, and other traditional humanoid creatures of high fantasy survive – and often prosper – in small plots of habitable terrain. These plots are maintained only by ancient, supremely intelligent magical constructs that date past the reach of mortal memory to the time before the great cataclysms that obliterated the previous world.
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Roleplaying Game |
Yes |
No |
2+ |
4 - Moderately Crunchy |
Who are you in this story? If you're the Girl... God chose you to save the world. Congrats. Here's the thing: Nobody gave you any superpowers. You get no Slayer strength, no kung-fu grip, no costume. You're just you. |
Roleplaying Game |
Yes |
No |
3 |
2 - Focus/Imagination |
A roleplaying game framed in scenes, in which one player portrays William Shakespeare and the others portray his friends.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
2 - Focus/Imagination |
A storytelling game about the Dark Sun D&D setting. Requires the DS Theme Deck.
|
Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |