Games Listing

253 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

Finding Haven
by Manu Saxena

A sci-fi rpg where V meets Logan's Run in space.

Roleplaying Game, Collaborative Story Yes No 4+ 2 - Focus/Imagination

Mist-Robed Gate
by Shreyas Sampat

A cinematic storytelling game in which players determine the natures and conflicts of characters and factions within a world of their own devising, via scene framing and of course, the knife ritual.

Roleplaying Game, Collaborative Story Yes No 4-12 2 - Focus/Imagination

In a Wicked Age
by D. Vincent Baker

A sensual roleplaying game of mysterious desert travelers in the time of the Arabian Knights.

Roleplaying Game No Yes 4-5 4 - Moderately Crunchy

Superlite Heroes!
by Max Hervieux

A game of heroes and villains, crime and justice, adventure and disaster. A group of 3-4 players take on the role of a handful of heroes while a single Game Master (the GM) provides opposition in the form of villains, henchmen, hazards, and schemes. A single session of Superlite Heroes! should take about 2-3 hours. To play, you will need a handful of index cards, some pencils, and a six-sided die.

Roleplaying Game Yes Yes 4-5 2 - Focus/Imagination

Headspace
by Mark Richardson

A roleplaying game of shared consciousness, shared memories and shared consequences in a cyberpunk world, exploring human emotion, memory and personal identity.

Roleplaying Game, Powered by the Apocalypse No Yes 4-6 4 - Moderately Crunchy

Medical Bay Three
by Nick Wedig

A storytelling game in which the medical officers of a distant space station must determine the best ways to cure alien patients.

Collaborative Story Yes Yes 4-6 2 - Focus/Imagination

A Taste for Murder
by Graham Walmsley

A Taste For Murder is a roleplaying game for four to six players. As you go through the game, your relationships with the other characters get more and more screwed up. By the end, someone's relationships will give them a motive for murder.

Roleplaying Game No No 4-6 2 - Focus/Imagination

The Dinner Party
by Doug Ruff

A game of social viciousness and revelation for 4-8 mature players. The setting is a dinner party in November 1974 ... the players act out their characters hangups while playing spiteful conversational games and getting progressively more drunk. Can you gain enough courage to face your Issue, or will you collapse in the downstairs lavatory or get thrown out of the party? Uses six-sided dice for resolution, the rules are simple but the tactics are deep.

Roleplaying Game Yes No 4-8 1 - Super Easy

A Thousand Years Under the Sun
by Matthijs Holter

A history-telling game in which players collaboratively create events on a hand-drawn map over a thousand year period.

Collaborative Story Yes No 5+ 1 - Super Easy

Geiger Counter
by Jonathan Walton

Geiger Counter is a game system for Survival Horror. It was designed to do two things: 1) emulate movies in which most of the main characters eventually die and 2) perform really well in single-session play, such as a pick-up or convention game. This game requires a bunch of six-sided dice. I use about 20-30 dice of one color for the main characters and 8 dice of a different color for the menace.

Collaborative Story Yes No 5-7 3 - Mildly Crunchy

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