A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven. |
Roleplaying Game |
Yes |
No |
1 |
2 - Focus/Imagination |
Sometimes... ...a cat can lead you on an adventure unlike any other. One where dreams can lead to unexpected twists and unbelievable experiences. This is a Solitaire tabletop role-playing game.
This game was inspired by the works of Hayao Miyazaki, Toshi Suzuki, Isao Takahata, and Yasuyoshi Tokuma.
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Roleplaying Game |
No |
No |
1 |
2 - Focus/Imagination |
A one-page "superlite" solo microRPG that replicates the kind of horror movie where an ensemble cast of skilled but flawed people are trapped in a dark place with a terrifying threat waiting to snatch them at any moment. There’s plenty of intrigue, dark secrets, and broken relationships to keep things interesting. It’s fast, cyclic, and incredibly lethal; your pool of actors essentially serves as hit points. So don’t get too attached!
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Powered by the Apocalypse |
Yes |
No |
1 |
2 - Focus/Imagination |
A single-player mech game to play while coding, inspired by not being able to focus while coding.
You are a pilot of a K-Series Enhanced-Armored Battlemech.
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Collaborative Story |
Yes |
No |
1 |
1 - Super Easy |
A game that mashes up the genre conventions of film noir with the legends and stories of fairy folklore. It’s a roleplaying game for one player. You’ll need a deck of regular playing cards (with jokers), two dice of different colors, a set of these rules, a victim sheet, a crime sheet, and some way to take notes. It should take you 30 minutes to an hour to play. PWYW. |
Roleplaying Game |
Yes |
No |
1 |
2 - Focus/Imagination |
You are an ancient dragon god of garbage. The humans serve you well, drawing old souls from the earth, trapping them in plastic, and delivering them unto your temples, called landfills. Your hoard. |
Roleplaying Game |
Yes |
No |
1+ |
2 - Focus/Imagination |
You are a girl, lost in queer spaces. Alone Together is a one(?) player game about meeting girls, kissing girls, dancing with girls, fighting with girls, flirting with girls, fucking girls, smiling and rolling your eyes and thinking about things a girl said to you once and remembering girls with love and loss and honey.
Based on Alone Among the Stars and Alone in the Ancient City by Takuma Okada. |
Collaborative Story |
Yes |
No |
1+ |
1 - Super Easy |
An Apocalypse World/Lady Blackbird inspired game of emergent storytelling in the "paranormal romance" genre, suitable for impromptu play or even solotaire play.
|
Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
Yes |
Yes |
1+ |
2 - Focus/Imagination |
A minimalist hack of Dungeon World with character traits inspired by Risus, Rydu is designed to be compatible with *W games, to be playable solo, and to fit in a pocket. Print it out, fold it up, slip a few blank pages for maps into the pocket, grab a pencil stub and four d6s, and you’re set. You don’t even need friends.
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Roleplaying Game |
Yes |
No |
1+ |
2 - Focus/Imagination |
This game was written as a statement against bullying and against hate. This game was inspired by a powerful scene from writing legend Alan Moore and David Lloyd’s V for Vendetta. This game was also written as a protest and as a defiant stance against the hate which seems to currently fuel the world. We must embrace love. And this game hopes to allow opportunities to find that despite the bleakness the surround us.
This game might not be for everyone.
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Roleplaying Game, Collaborative Story |
No |
No |
2 |
2 - Focus/Imagination |