A roleplaying game in the classic style of Dungeons & Dragons, where elves, dwarves, wizards and hobbits co-exist with humans in a magical world full of monsters and treasures.
|
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game framed in scenes, in which one player portrays William Shakespeare and the others portray his friends.
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Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
2 - Focus/Imagination |
A roleplaying game designed for young players with short attention spans who demand action and fun. There is a lot of die rolling and some amusing shopping and number-crunching. Characters can be generated in 30 seconds.
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Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game about young, genetically engineered animal people relaxing in a world full of water, discovering the remnants of the ancient civilization that created them, and playing silly games. World Notes here. More info here. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game about spiritual quests for ancient knowledge in the modern world, a game of dark themes, urban mages, and what it means to be a Mage in the modern world.
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Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits.
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Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
No |
Yes |
3-5 |
3 - Mildly Crunchy |
A roleplaying game about exploring unbalanced power in an intense, larger-than-life relationship. The relationship is between Marshall, a famous white rapper, and Kim, his wife. What happens when the whole world hears one side of the story? What happens when one partner's voice is louder and more popular than the other's? What's really going on here? In Kim and Marshall, you play to find out.
|
Roleplaying Game |
No |
No |
3-4 |
2 - Focus/Imagination |
A Roleplaying Game about Consequences. KARMA is a story-roleplaying game from Frenzy Kitty Games, designed for 3-5 players, with each session playing out in about 2 hours. There is no game master required - each player takes turns framing and directing scenes and having agency over the narrative. |
Collaborative Story |
No |
No |
2+ |
3 - Mildly Crunchy |
A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man.
|
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game about a bold crew of adventuring sailors seeking riches amidst the clash of warring trade factions, corrupt marine patrols, and monsters of the deep. There are raids, kidnappings, back-alley deals, marine cults, and above all a cutthroat game of trade to be won—if you're skilled enough to ride the storm. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |