Games Listing

63 games found.
Filter by Initial: ABCDEFGHIJKLMNOPQRSTUVWXYZ

Title/Description Game Type Free? GM?sort descending Players Crunch

Fright Night
by David Guyll, Melissa Fisher, Ben Hare

A lightweight, easy to learn and quick to play tabletop RPG intended to evoke the feel of B-movies, slasher flicks, horror films, and dark comedies. The players take on the role of typical, everyday people that somehow cross paths with a variety of malevolent entities that they must either defeat, escape from, or contain. Or, die trying.

Roleplaying Game, Collaborative Story No Yes 3-5 3 - Mildly Crunchy

Blightburg
by Mikko Karttunen

Blightburg is a player driven game of intrigue and character drama set in a grim Renaissance era city. The dramatic intrigue is spiced with occasional action, witches and Faustian pacts with demons. The characters range from shifty lowlifes and zealous fanatics to powerful but flawed individuals involved in complex schemes. As a TV series analogy, think of it as a mash-up of Game of Thrones and Salem in the Renaissance period.

Roleplaying Game, Powered by the Apocalypse No Yes 3-4 3 - Mildly Crunchy

The Clay That Woke
by Paul Czege

"Generations ago four infant minotaurs were pulled from the mud of the eternal river." The players play one of their descendants, a nameless minotaur torn between their unjust slave existence in a decadent metropolis civilization and an eerie, perilous jungle. Their world "will find its future" in their doings. The Clay That Woke is a roleplaying game set in a richly-imagined world, with immersive character play guided by an inspiring, unique, token-based oracle.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Squirrelfriends
by Kristin Devine, Tim Devine

You and your Squirrelfriends are enjoying a day at a park, but you’ll soon be given a quest from Elder Squirrel. It’s up to you to work together to complete the quest!

Squirrelfriends is a 1-page RPG from Dice Up Games. Pay What You Want at Drivethru.

Roleplaying Game, Collaborative Story Yes Yes 3+ 1 - Super Easy

Splashtown
by Kristin Devine, Tim Devine

You and your friends are about to spend the day at a waterpark, but you’ll soon find out that something BAD is going down. It’s up to you to work together to save the day!

Splashtown is a 1-page RPG from Dice Up Games. Pay What You Want at Drivethru.

Roleplaying Game, Collaborative Story Yes Yes 3+ 1 - Super Easy

We Die Here
by Steffie De Vaan

Explore the lives and secrets of a small, isolated town. Inspired by stories like Twin Peaks, It, and Dark, where the town is as much a character in the story as its inhabitants. Isolated, turned inward, and more than a little creepy, the town is the monster in this tale. It rarely lets people go: characters are born and die here - and only if they’re very lucky does the latter come as the natural end to a long life.

Roleplaying Game, Collaborative Story No Yes 4-6 2 - Focus/Imagination

Squeakeasy
by Caro Asercion

A game about rodents who are also rumrunners.

Roleplaying Game Yes Yes 3-6 2 - Focus/Imagination

Hands of Ether
by Secret Hearth

Secret Hearth Publication’s flagship game of reality-warping spells, brutal and impactful combat, modular character creation, combo-like action system, and story-focused gameplay of swords, sorcery, and esoteric chaos.

In Hands of Ether's vibrant world, your table takes on the role of adventurers in a surreal land of prismatic forests, sentient clay, eldritch cyclopes, crystal dragons, swords, and sorcery.

Roleplaying Game Yes Yes 3+ 3 - Mildly Crunchy

The Red Table
by Secret Hearth

A parlor game wherein you take on the role of a council of dwarves desperately carving out their home within an ancient mountain. Its play can be a vital tool for localized worldbuilding, but is best done in a casual manner among close friends. A calm, slow game of strategy, conversation, and shoddy cartography; a story of dwarves, glory, and ruin.

Roleplaying Game, Collaborative Story Yes Yes 3+ 2 - Focus/Imagination

Goblinville
by Michael Dunn-O'Connor, Eric Swanson

A tabletop rpg about broke goblins traveling to dangerous and fantastical places to find treasure and make rent. The character creation process is fast and collaborative, producing unique goblins with lots of personality. The core resolution system shares narrative pacing between players and the GM, keeping the focus on clear stakes and tough choices. It's a character-driven dungeon crawler that works for short, punchy sessions and long campaigns.

Roleplaying Game No Yes 2-6 3 - Mildly Crunchy

Pages