A game about rodents who are also rumrunners. |
Roleplaying Game |
Yes |
Yes |
3-6 |
2 - Focus/Imagination |
A game about historical lumberjacks in the 19th century. It’s a game about men who leave their homes for months at a time to support their families with the only job they could get. They would cut timber in the chill of fall, the frozen winters, and treacherous spring. It’s a game about the people who did this dangerous work, the price they paid, and the bonds built in those remote cabins. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A game about faith. How will you choose between Good and Evil when all of Creation may be a lie?
The vast majority of Christendom asserts that God is the Creator. But the Gnostics believe the world to be a prison created by Satan, to ensnare and bewilder.
Unlike most role-playing games, Gnostigmata has actual winners and losers.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
3 - Mildly Crunchy |
A game about doubt.
|
Collaborative Story |
Yes |
No |
3-5 |
2 - Focus/Imagination |
A game about crazy gnome explorers on board the doomed Nuclear Subterrine, the sentient vessel HMS Keeton. When standing around in the garden becomes too much, colonies of gnomes turn to a life of adventuring or crime, the later being the preferred, less hazardous change of occupation. For those adventurous gnomes there is but one choice: to take up their shovel, wheelbarrow or fishing rod, and tackle the greatest quest any gnome can undertake: a journey to the center of the earth. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A game about coming to terms with a loved one's death, and preparing them for the next life. In the catacombs under your settlement, the skulls of the dead offer guidance and wisdom.
|
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A game about a five year mission, where special effects never progressed beyond painted Styrofoam blocks and cheap double-exposures. The 70's were still The Future and Klingons had smooth foreheads. The idea of a Star Trek movie was a laughable proposition and nobody thought twice about planets full of Nazis and space hippies. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A Galactic Role Playing Game presenting a richly-detailed interstellar civilization complete with alien races, futuristic skills, and complex political rivalries. Peace is relative. Conflict is constant.
Note: This is an Alpha release.
|
Roleplaying Game |
Yes |
Yes |
2+ |
5 - Highly Crunchy |
A freeform storygame in which players portray the voices in the head of an insane man named John. |
Collaborative Story |
Yes |
Yes |
3+ |
1 - Super Easy |
A free-form, story-oriented, rules-lite, GM-less roleplaying game. It’s a bit like a highly simplified version of Universalis. I designed it to play with my kids, hence the use of Silliness as a constrained resource to keep the stories from getting out of hand.
|
Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |