Games Listing

53 games found.
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Title/Descriptionsort ascending Game Type Free? GM? Players Crunch

Squeakeasy
by Caro Asercion

A game about rodents who are also rumrunners.

Roleplaying Game Yes Yes 3-6 2 - Focus/Imagination

Lonely Timbers
by Jason Pitre

A game about historical lumberjacks in the 19th century. It’s a game about men who leave their homes for months at a time to support their families with the only job they could get. They would cut timber in the chill of fall, the frozen winters, and treacherous spring. It’s a game about the people who did this dangerous work, the price they paid, and the bonds built in those remote cabins.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Gnostigmata
by John Kirk

A game about faith. How will you choose between Good and Evil when all of Creation may be a lie?

The vast majority of Christendom asserts that God is the Creator. But the Gnostics believe the world to be a prison created by Satan, to ensnare and bewilder.

Unlike most role-playing games, Gnostigmata has actual winners and losers.

Roleplaying Game, Collaborative Story Yes No 2+ 3 - Mildly Crunchy

Aporia
by Hans Chung-Otterson

A game about doubt.

Collaborative Story Yes No 3-5 2 - Focus/Imagination

Claustrophobia!
by Rodney Sloan

A game about crazy gnome explorers on board the doomed Nuclear Subterrine, the sentient vessel HMS Keeton. When standing around in the garden becomes too much, colonies of gnomes turn to a life of adventuring or crime, the later being the preferred, less hazardous change of occupation. For those adventurous gnomes there is but one choice: to take up their shovel, wheelbarrow or fishing rod, and tackle the greatest quest any gnome can undertake: a journey to the center of the earth.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Interment
by Jay Iles

A game about coming to terms with a loved one's death, and preparing them for the next life. In the catacombs under your settlement, the skulls of the dead offer guidance and wisdom.

Collaborative Story Yes No 2+ 1 - Super Easy

Far Trek
by C.R. Brandon, Mike Berkey

A game about a five year mission, where special effects never progressed beyond painted Styrofoam blocks and cheap double-exposures. The 70's were still The Future and Klingons had smooth foreheads. The idea of a Star Trek movie was a laughable proposition and nobody thought twice about planets full of Nazis and space hippies.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Sea of Stars
by Aron Zell

A Galactic Role Playing Game presenting a richly-detailed interstellar civilization complete with alien races, futuristic skills, and complex political rivalries. Peace is relative. Conflict is constant.

Note: This is an Alpha release.

Roleplaying Game Yes Yes 2+ 5 - Highly Crunchy

Everyone is John
by Michael B. Sullivan

A freeform storygame in which players portray the voices in the head of an insane man named John.

Collaborative Story Yes Yes 3+ 1 - Super Easy

Not-Too-Silly Stories
by Jens Alfke

A free-form, story-oriented, rules-lite, GM-less roleplaying game. It’s a bit like a highly simplified version of Universalis. I designed it to play with my kids, hence the use of Silliness as a constrained resource to keep the stories from getting out of hand.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

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