A collaborative storytelling game about the collapse of a great civilization. Every game begins in a city-nation known as Icarus at the height of its power where, in celebration, the city has decided to erect a massive, ever-growing monument in the center of town to display its prestige to the world. |
Roleplaying Game, Collaborative Story |
No |
No |
2-5 |
2 - Focus/Imagination |
A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world. |
Collaborative Story |
No |
No |
2-5 |
2 - Focus/Imagination |
A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was".
NOTE: The version provided here is the 2nd edition (2005). A 3rd edition was released in 2015.
|
Collaborative Story |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A collaborative improvisational freeform storygame framework for a flexible amount of players, possible to play within whatever amount of time they have available. A group of players get together and sketch the game they want to play, then do it.
|
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.
This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A cinematic storytelling game in which players determine the natures and conflicts of characters and factions within a world of their own devising, via scene framing and of course, the knife ritual.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
4-12 |
2 - Focus/Imagination |
A 2-page Survival Horror RPG designed to challenge the players in all aspects. You play against the system, like a board game, and your success is up to you. This is not easy. Either you play intelligently, or the game will destroy you.
PWYW what Drivethru and RPGnow.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
a 1 page RPG of wuxia splendor
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
A "Lady Blackbird" hack featuring survivors under the alien bugs who have taken over the planet Earth. You need a copy of these rules, pencils for all players and some scratch paper, and a handful of 6 sided dice. This is a "dice pool" game which means players may be rolling upwards of 10 dice on a single roll. You may also want several larger dice to represent the Bugs.
|
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A "game poem", or "role-playing poem" is a little game that you can pick up and play in fifteen minutes or so. There's no preparation time, nothing to get between you and immediate fun. Game poems usually address some specific mood or emotion, or focus on one particular theme. First and foremost, a game poem is just there to be taken in and experienced with a friend or group of friends for a few moments, and hopefully, something small and wonderful will happen in the process. |
Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |