Games Listing

413 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

Blue
by Mendel Schmiedekamp

A loose roleplay about a group of people in the virtual future, burning holes in each others' minds to save themselves from the progressing Blue force of ego disintegration.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Blogs Against Humanity
by Mendel Schmiedekamp

A loose storytelling game which uses the Cards Against Humanity deck to determine news topics in a popularity war among bloggers.

Collaborative Story Yes No 2+ 1 - Super Easy

Don't Read the Comments
by Matthijs Holter

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity.

Collaborative Story Yes No 2+ 1 - Super Easy

Don't Rest Your Head
by Fred Hicks

A roleplaying game in which players are insomniacs who keep slipping back and forth between reality and The Mad City.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

ArtifIce
by Earthflame

A roleplaying game of AIs (Artificial Intelligences) developing awareness and striving for increased control in a digitally networked near-future world.

Roleplaying Game Yes Yes 2+ 5 - Highly Crunchy

Apocalypse World
by D. Vincent Baker

The roleplaying game of hard-edged characters in a cinematic vision of the world 50 years after the collapse.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Dogs in the Vineyard
by D. Vincent Baker

A roleplaying game of religious totalitarianism in the wild west; the players portray "God's Watchdogs", the gun-toting, moralizing, law-enforcing arm of the church in pre-statehood Utah, the Deseret Territory, in the early 19th century.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Against the Unknown
by Tom McGrenery

A GUMSHOE-based investigative roleplaying game of private detectives, cops, supernatural investigators and academics exploring unsolved murders and cases of mysterious phenomena.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Adventurers World
by William Peters

A roleplaying game which uses the Apocalypse World rules to portray a more dangerous sort of Dungeon World; deadly and darkly magical.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Dungeon World
by Sage LaTorra, Adam Koebel

A roleplaying game in the classic style of Dungeons & Dragons, where elves, dwarves, wizards and hobbits co-exist with humans in a magical world full of monsters and treasures.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 4 - Moderately Crunchy

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