Games Listing

303 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

Revisionist History
by Trevis Martin

Revisionist History is a game meant for play by post (PBP) or play by e-mail (PBEM.) This game builds on inspiration from novels that present their stories as the diaries and letters of their subjects, novels like Dracula by Bram Stoker and House of Leaves by Mark Danielewski. This work is licensed under a Creative Commons Attribution 4.0 International License.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Awesome VHS Adventures
by Shae Davidson

Awesome VHS Adventures celebrates the strange movies that lurked on video store shelves or that your friends recorded off of basic cable in the 1980s. You can use it to create any sort of low-budget off-kilter adventure movie you want.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

A Year of Mini-RPGs, Season One
by Côme Martin

This volume collects 13 and a half RPGs, all designed to be read and played quickly while offering unconventional game experiences. Pay what you want at DrivethruRPG.com. Games in this collection include...

- The Anti-Paradox Brigade: All the best Agents are already on the field when the alarm goes off at the Time Agency. That’s why, for once, it’s you they call... Here’s your chance to shine again, or confirm your ineptitude!

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Out of Dodge
by Jason Morningstar

Out of Dodge is a four-person, American Freeform game about desperate criminals on a car ride to nowhere. Perfect for your next road trip! The game requires four players, a small space arranged like a car, and should take around 1-2 hours to play. It can be played by responsible people in an actual moving car.

Collaborative Story No No 4 2 - Focus/Imagination

Perilous Intersections
by Rory Bracebuckle

A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Lonely Timbers
by Jason Pitre

A game about historical lumberjacks in the 19th century. It’s a game about men who leave their homes for months at a time to support their families with the only job they could get. They would cut timber in the chill of fall, the frozen winters, and treacherous spring. It’s a game about the people who did this dangerous work, the price they paid, and the bonds built in those remote cabins.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

The Thought Police
by James Mullen

This is slightly meatier than a nano-game but you should still be able to complete it within 2-3 hours with around 5 or 6 players; it takes an amount of preparation and world-burning though, so make sure your players are up for that kind of activity.

Collaborative Story Yes No 3+ 2 - Focus/Imagination

Where the Heart Is
by Leo Marshall

A storygame where the player group explores the families of tomorrow, in other words atypical family units that may seem strange to us now, but which may well become something approaching normal in the not too distant future. Free in PDF format.

Collaborative Story Yes Yes 3+ 2 - Focus/Imagination

Not-Too-Silly Stories
by Jens Alfke

A free-form, story-oriented, rules-lite, GM-less roleplaying game. It’s a bit like a highly simplified version of Universalis. I designed it to play with my kids, hence the use of Silliness as a constrained resource to keep the stories from getting out of hand.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Life on Mars
by Ross Cowman

Life on Mars is a tabletop story game where we explore what life might be like aboard the first manned mission to Mars.

Collaborative Story No No 2+ 2 - Focus/Imagination

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