Games Listing

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Title/Description Game Type Free? GM? Players Crunch

Trollbabe
by Ron Edwards

Trollbabe is a fantasy-adventure roleplaying game featuring powerful female heroes in a Nordic setting. Its blend of player freedom, intense relationships, and epic violence has influenced dozens of subsequent roleplaying games.

Roleplaying Game No Yes 3-5 3 - Mildly Crunchy

Tunnel Goons
by Nate Treme

Tunnel Goons is a simple table-top role-playing game originally included in the zine The Eternal Caverns of Urk. It's a lightweight 2d6 system that can be applied to many different genres and settings. PWYW.

Tunnel Goons is release under Creative Commons 4.0 International License. You are free to:
Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material for any purpose, even commercially.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Twenty-Four Game Poems
by Marc Majcher

A "game poem", or "role-playing poem" is a little game that you can pick up and play in fifteen minutes or so. There's no preparation time, nothing to get between you and immediate fun. Game poems usually address some specific mood or emotion, or focus on one particular theme. First and foremost, a game poem is just there to be taken in and experienced with a friend or group of friends for a few moments, and hopefully, something small and wonderful will happen in the process.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

UED: You Are The Resistance
by Julio Matos, Fabiano Saccol

UED is powered by the Lost Dice system, in which every roll you make means one die fewer in your reserves. The result is rising tension over the course of your mission, as you try to succeed and survive with dwindling resources.

Roleplaying Game No Yes 3+ 4 - Moderately Crunchy

Uncharted Worlds
by Sean Gomes

A roleplaying game of exploration and inter-faction conflict. The players are the owners of an interstellar vessel exploring new and dangerous worlds, trying to pay off their debts while earning favor with the factions they encounter.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Underground
by Keith Stetson

A PbtA game in which players portray the non-heroic inhabitants of a medieval village, preparing to go Underground - where we do not belong - to save their village from a terrible danger. The danger, as well as the solution, will be created in play.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Universalis
by Ralph Mazza

A storygame in which every player is the Game Master, you need absolutely no setup or prep time, and it doesn't matter if all the players show up on time, or at all.

Collaborative Story Yes No 3+ 3 - Mildly Crunchy

Until We Sink
by Magnus Jakobsson

A few natives and guests – and a dead fishing enthusiast – are the only people on this tiny Pacific resort island, which is slowly but surely sinking into the ocean.

The game is divided into five to seven days. Each day's gaming consists of the characters sitting on the hotel patio in the evening, talking. What happens outside of these evenings is not played out, but the players can make up things which has happened and mention them in their character's conversation.

Collaborative Story No No 2+ 2 - Focus/Imagination

Urban Shadows
by Andrew Medeiros, Mark Diaz Truman

A roleplaying game of fantastical dark adventure and corruption on the gritty streets of the modern world, where you may know a few magic spells, but skills like fast-talking and parkour can save your ass.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Viking World
by Alex Obernigg

A roleplaying game of Vikings, both mystical and historically researched, including rules for Family, Destiny, and Mystic Properties for Weapons and Armor. Character Classes include Craftyhead, Explorer, Godskin, Raidleader, Rune-Carver and Warrior.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

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