Games Listing

368 games found.
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Title/Description Game Type Free? GM?sort descending Players Crunch

Fruit Hangs Heavy
by Matthijs Holter

A Norwegian Freeform RPG. Imagine that you draw the essence from your own youth. You boil out the juices of the billowing leaves and make an elixir that gives you all of it, refined.

The real teenage years had many false starts. The party you couldn’t find. The boy or girl who never became a boyfriend or girlfriend. The time you went out for drinks and all your expectations of magic weren’t fulfilled.

Tonight something will be fulfilled. We don’t know yet what it is.

Roleplaying Game, Collaborative Story Yes No 3-5 1 - Super Easy

The Enclave
by Mark Silcox

A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world.

Collaborative Story No No 2-5 2 - Focus/Imagination

MetaFour
by Jenny Bee

A tabletop improvised story RPG based around the idea of metaphors vs. reality. Play as a character of your invention with a friend or friends, and interpret a list of prompts as real events or beautiful metaphors with the help of random chance in an absurdist real-time collaborative story jam.

Pay What You Want at itch.io.

Roleplaying Game, Collaborative Story Yes No 2+ 1 - Super Easy

Pantheon and other Roleplaying Games
by Robin D. Laws

As the title suggests, this is not one game, but five. They are all based on the same system and are all sold in a single book.

Collaborative Story No No 2+ 2 - Focus/Imagination

Keep It Sunny
by Avery Mcdaldno

A game where you pretend to be the characters in "It's Always Sunny in Philadelphia", and create an episode of the show that never was. Each player has a specific character to play. Throughout the game, you'll say what your character does, speak in their voice, and sometimes narrate what's going on in various scenes.

Roleplaying Game, Collaborative Story Yes No 3-6 2 - Focus/Imagination

Crisis
by Jamie Lindemann

Crisis is a story game of escalating stakes racing against disaster to tell a story. Players define the margins and color in the major points at the beginning of the session, and explore those plots, people, and places in detail during the scenes themselves. Each scene features a player character designated the Protagonist whose story is told for that scene. Another player is their Foil, putting obstacles in their way to test them and show all of us what they are capable of.

Roleplaying Game, Collaborative Story Yes No 4-6 2 - Focus/Imagination

Death Takes a Holiday
by Nick Wedig

Every day or so, the Grim Reaper sends the Boxmullers a postcard. Each postcard would be emblazoned with a cryptic clue as to who was about to die. Death Takes a Holiday is a collaborative story-telling entertainment, intended to be played by a small coterie of friends and acquaintances, perhaps two to five in number.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

Midsummer Wood
by D. Vincent Baker

A roleplaying game of a mortal person encountering the realm of Faerie.

Roleplaying Game Yes No 4+ 2 - Focus/Imagination

Until We Sink
by Magnus Jakobsson

A few natives and guests – and a dead fishing enthusiast – are the only people on this tiny Pacific resort island, which is slowly but surely sinking into the ocean.

The game is divided into five to seven days. Each day's gaming consists of the characters sitting on the hotel patio in the evening, talking. What happens outside of these evenings is not played out, but the players can make up things which has happened and mention them in their character's conversation.

Collaborative Story No No 2+ 2 - Focus/Imagination

A Single Moment
by Tobie Abad

The two samurai stared at each other.
Once they were friends. Brothers. But time has come for honor to be regained, and vengeance to be unleashed.
Footing adjusted. Grips tightened. Eyes narrowed.
A single moment and it was over.

Keywords: Narrative, Two-Player, Multiple Genres, Cards, No Character Sheet

Roleplaying Game, Collaborative Story No No 2 2 - Focus/Imagination

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