Games Listing

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Title/Descriptionsort descending Game Type Free? GM? Players Crunch

My Life With Master
by Paul Czege

A game of villainy, self-loathing, and unrequited love, in which players portray the minions of an evil master, doing his bidding and biding their time until the master dies.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Dream Askew
by Avery Alder

A game that queers the post-apocalyptic genre, exploring how the apocalyptic process could impact our sexuality, genders, livelihoods, experiences of marginalization, and experiences of liberation.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes No 3-6 3 - Mildly Crunchy

Dread
by Epidiah Ravachol

A game that uses a Jenga tower to emulate the rising-collapsing waves of tension in horror films - where usually, one by one, everyone dies. Best with 5 or more players.

Roleplaying Game No Yes 3+ 3 - Mildly Crunchy

El Casador
by Michael Wenman

A game where teams of fragile pilots use giant humanoid weapon platforms to fight against abominations from beyond the outer orbits of the solar system. No dice, no numbers (maybe minimal use of numbers would be better), psychodrama and intrigue galore. Just like an anime, just without the annoying character who everyone hates. NOTE: This is a pre-release beta, only available on the blog.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Keep It Sunny
by Avery Mcdaldno

A game where you pretend to be the characters in "It's Always Sunny in Philadelphia", and create an episode of the show that never was. Each player has a specific character to play. Throughout the game, you'll say what your character does, speak in their voice, and sometimes narrate what's going on in various scenes.

Roleplaying Game, Collaborative Story Yes No 3-6 2 - Focus/Imagination

The Fugue System
by Randal McDowell

A generic rules-lite roleplaying system with descriptive rankings and action difficulties.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Lords of Titania
by Hamish Cameron

A GM-less game for 3-5 players.

The game is set on Titania, a huge colony ship drifting through deep space towards… somewhere. A central biosphere generates food, oxygen and recycles water for hundreds of habitation pods floating at the end of trailing umbilical connections. Each habitation pod is ruled by a family, lords of their domain. Lords of Titania is the story of the downfall of one such family.

Collaborative Story Yes No 2+ 3 - Mildly Crunchy

Ghosts Like Us
by Ferninja

A GM-less tabletop RPG where players take on the roles of ghosts who are haunting a property. Think The Shining, Paranormal Activity, Poltergeist, some of the Scary Movie series or any movie where a group of humans newly enters a haunted property, only to find that they are not welcomed by the presence. The goal in THIS game is to get rid of the humans in the funniest way possible. Be competitive, cooperative, whatever. Just have fun.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Fatal
by Byron Hall

A gratuitously brutal and misogynistic parody of D&D-like games, often referred to as the worst roleplaying game ever. It's here for historical purposes; you probably don't want to read it. Ok, you want to read it but you probably don't want to play it. Read this first: https://1d4chan.org/wiki/FATAL

Roleplaying Game Yes Yes 2+ 5 - Highly Crunchy

Synanthropes
by Ed Turner

A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.

Roleplaying Game Yes No 3-4 3 - Mildly Crunchy

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