Games Listing

363 games found.
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Title/Description Game Type Free? GM?sort descending Players Crunch

A Penny For My Thoughts
by Paul Tevis

A storygame in which the players portray amnesia victims helping each other to piece together their pasts.

Collaborative Story No No 3-5 2 - Focus/Imagination

Title Goes Here
by Mendel Schmiedekamp

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Coming of Age
by Mendel Schmiedekamp

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.

Roleplaying Game Yes No 1-6 2 - Focus/Imagination

Sky Ace
by Jeff Moore

A Superhero miniatures war game that uses cards to form the game board and resolve tasks.

Roleplaying Game Yes No 2+ 3 - Mildly Crunchy

Questlandia
by Hannah Shaffer

A roleplaying-slash-storytelling game in which players make up their own characters and kingdom. A combination of dice and cards is used to determine turning points in their narratives.

Roleplaying Game, Collaborative Story No No 3-5 3 - Mildly Crunchy

Dreamwake
by Alessandro Piroddi

A roleplaying game of interdimensional agents traveling between realms to solve missions in a world where reality is coming apart. What You Need to Play: one copy of the Character Sheet for each Player, a full Opposition Deck (or a normal deck of poker cards), a Framing card, a Lead card and an Opposition Clock card. Also you must get: a bunch of six sided dice: six white (6d6), six black (6d6), six blue (6d6), pencils & erasers & white sheets to take notes ...

Roleplaying Game, Collaborative Story Yes No 2-5 4 - Moderately Crunchy

Space Goblins!
by Viditya Voleti

You are all Goblins, congratulations! You are also all barreling through space in a ship made of junk and scrap, how lucky! Your goal: to make it to Junktopia, the rogue planet in the middle of space, a utopia for the Goblins, with your ship intact and as much Junk as you can to further its beauty!

Space Goblins! is a hack of Tunnel Goons for 3-5 players with rotating GM play and an emphasis on wild Goblin-created mayhem! PWYW.

Roleplaying Game, Collaborative Story Yes No 3-5 3 - Mildly Crunchy

A Year of Mini-RPGs, Season One
by Côme Martin

This volume collects 13 and a half RPGs, all designed to be read and played quickly while offering unconventional game experiences. Pay what you want at DrivethruRPG.com. Games in this collection include...

- The Anti-Paradox Brigade: All the best Agents are already on the field when the alarm goes off at the Time Agency. That’s why, for once, it’s you they call... Here’s your chance to shine again, or confirm your ineptitude!

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

FateLess
by Alessandro Piroddi

This GM-Less game focuses on the adventurous stories of individual characters, their personal goals and their development as human beings. Players might be allies or enemies, lovers or strangers, but somehow their destinies will end up twining and influencing each other.

Roleplaying Game No No 2-5 3 - Mildly Crunchy

The Newly Arrived
by J. Gurantz

As the Newly Arrived, how have you done living on the fringe of society? What has it been like being an outsider? What's changed for you? Why do you now think you need others to survive?
And for those who are insiders, well within the established group, do really you need to include and let the Newly Arrived in to grow? What's changed for you? What makes you reconsider the lessons of the past?
Look inside yourselves and ask what makes you want to be part of a bigger network.

Roleplaying Game, Collaborative Story No No 3+ 2 - Focus/Imagination

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