A dice-driven collaborative game which produces a chronological "Timeline of the Apocalypse". May be played as a standalone game, or used as preparation for a post-apocalyptic RPG campaign. There are no winners, and everybody loses. Get ready to ruin everything.
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On your turn:
IF PRESSURE EQUALS ZERO:
1. Roll 1d6 to determine an EVENT TYPE and add the rolled number to the Pressure total.
2. Choose an Event of the type you rolled from the EVENTS LIST. Decide on a country or region to apply it to, and describe your Event by adding a few juicy details.
3. Any Event of type 1 through 4 might trigger another Event, leading to a "Chain of Events". To see if this happens, roll 1d6 again and consult the numbers shown for your Chaining Roll. If you roll any of the numbers shown, a chained event occurs. Add your roll to the Pressure total as usual, and describe a new Event for it. This process may repeat any number of times.
IF PRESSURE IS GREATER THAN ZERO:
Decide whether you want to "MAKE IT WORSE" or "RELIEVE IT".