Random thoughts this morning.
Realistically, what sorts of things, mechanically speaking, need to be in place for enjoyable 1 PC/ 1 GM play, when you're mostly seeking fairly traditional action/adventure RPG play ?
Not really thinking of shared GMing nor more nuanced, artsy drama type games. I'm straight up thinking action adventure, but stuff where not only is there one main character ( perhaps with some helpers of lesser skill), but where the assumption is that two players ( 1 GM, 1 PC) will be the normal play set up ( so not normally 3-5 participants).
I'm open to all suggestions.