Don't Read the Comments

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity.

Author(s): 
Game Type: 
Collaborative Story
Crunch: 
1 - Super Easy
Players: 
2+
GM?: 
No
Free?: 
Yes
Excerpt: 

Once you've thought about it a little, read the comment aloud to the others as an intro. Then, set the scene: Tell them who they are, where they are, what they see, what's happening around them. After that, play is pretty free. The others will play themselves (or "themselves", or whatever characters you give them), and you will present the environment and how it reacts. Perhaps the players/characters will be part of the worldview as described in the comments (if it's about the International Socialist Fascist Conspiracy, the players could be International Socialist Fascists, or possibly fighting against the ISFC, or victims of that hideous conspiracy).