FateLess

This GM-Less game focuses on the adventurous stories of individual characters, their personal goals and their development as human beings. Players might be allies or enemies, lovers or strangers, but somehow their destinies will end up twining and influencing each other.

All of this on the backdrop of a rich and detailed game settings that no one needs to know ahead, as the game will make it grow through active play, adapting it to the Player's tastes and needs. This is true exploration of a world that no one knows until it gets revealed by the actions of the Characters.

Author(s): 
Game Type: 
Roleplaying Game
Crunch: 
3 - Mildly Crunchy
Players: 
2-5
GM?: 
No
Free?: 
No
Excerpt: 

This game leverages the main dice engine and point economy from Fate Accelerated, but without a GM. Designed for 2-5 participants. Zero Prep (after character generation). GM-Less. Meant for medium/long play (5-15 sessions).

The rulebook offers all you need to play in any setting with zero preparation, plus a couple of examples of how you could specifically set your game in a Cyberpunk or Fantasy world.

Have you played it?