You want to play a pirate game, but you have no adventure at hand? You only have 2 hours so you donâ€™t want to spend half the time learning rules and creating characters? Then this Flyerbook is for you.
As ruleset the flyerbooks use the free 1d6-system. The characters have attributes, jobs, skills, edges and flaws which differentiate them from the masses. Jobs and skills have numbers (6-18). Attributes, edges and flaws only have pluses (strength) or minuses (weakness).
Examples: Agility, Intelligence and Pride are Attributes. Carpenter is a job and Hand-to-hand Combat is a skill. Wealthy (+) is an edge and Addicted (-) is a flaw.