Now on Itch.io: “Paris Gondo - The Life-Saving Magic of Inventorying"

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I have released this week the first TTRPG I ever designed. :slightly_smiling_face:

“The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again.”

https://rolistespod.itch.io/paris-gondo-text-only

_“Let’s Hire a Graphic Designer” 50% sale_
Purchase NOW, at a reduced price, the text-only very first edition for “Paris Gondo - The Life-Saving Magic” and help me HIRE A GRAPHIC DESIGNER.

This text-only release is a work-in-progress but it already contains everything you need to spark joy through the SIX STEPS of the play-based GonParis Method.

The sales from this edition will go towards hiring a professional graphic designer to make more legible and visually pleasing versions of the Rule Book, the Play-Aids and Card Decks.

_A Simple Effective Play-Based Method To Banish Encumbrance Forever_
This game is a tongue-in-cheek tribute to encumbrance rules and other tropes found in beloved dungeon-crawling games.

It is a GM-less storytelling game for 3 to 6 players, designed to be played in a few hours with polyhedral dice and no preparation.

Players in this game embody Adventurers who, as a group called a Party, have reached the last level of a Dungeon and defeated the Boss who presided over it. Play starts as Adventurers discover Loot you create. The objects you decide your Adventurer carries home makes up what you pack as their Final Inventory.

If Adventurers hold on to possessions that spark joy, they might feel invigorated and satisfied for the rest of their existence, or at least until their next adventure. But letting go of less emotionally charged but useful Belongings might prove to be a deadly mistake for the Party on their Journey

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If you need a little push before trying “Paris Gondo - The Life-Saving Magic of Inventorying”, here are two independent reviews to convince you.

Brook H. from Pop Culture Uncovered participated to a playtest in the Summer of 2020. Brook was the first to write about his experience.
https://popcultureuncovered.com/2020/07/31/gaming-brew-paris-gondo-the-l...

Fast forward to this week with the first release of the game, Pod of Blunders was today the first ever to review the content of our current text-only first edition.
https://podofblunders.com/2021/04/02/paris-gondo-the-life-saving-magic-o...

Erik Bernhardt aka Erik the Bearik, and author of Brinkwood, made a long Twitter thread about Paris Gondo as part of his return to #ReviewJam. The thread is quite exhaustive with screenshots and even some complementary information that I replied with. If you are not a fan of Twitter, you can find Erik’s thread as a Thread Reader summary.
https://threadreaderapp.com/thread/1383596557975449601.html

Next, we have a review by Sean " The Nerdd" Tasker. Sean goes through each of the six steps of the GonParis Method.
https://thenerdd.com/2021/04/19/paris-gondo/

Finally, Seamus Connelly wrote an article on Cannibal Halfling Gaming that combines his views of the game with my answers to a handful of questions. Answering those questions was an opportunity for me to reflect on what shaped the game.
https://cannibalhalflinggaming.com/2021/04/30/paris-gondo-review-the-lif...