New Actual Play Video for: Muse - A Storytelling Game

Hi all, When I wrote my game Muse some time ago, I realized that it was very... different... from most tabletop story games out there! It's kind of hard to learn a game from reading the rules, as you're never quite sure if you're doing it right or how it all fits together. This is true for a...

Now on “Paris Gondo - The Life-Saving Magic of Inventorying"

I have released this week the first TTRPG I ever designed. :slightly_smiling_face: “The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again.”