Games Listing

13 games found.
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Title/Description Game Type Free? GM?sort ascending Players Crunch

Dresden World
by Delos

A PbtA game based on Jim Butcher's "Dresden Files". Custom playbooks include Changeling, Emissary of the Fae, Mortal, Red Court Infected, True Believer, Werewolf, White Court Vampire and Wizard.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Dungeon World
by Sage LaTorra, Adam Koebel

A roleplaying game in the classic style of Dungeons & Dragons, where elves, dwarves, wizards and hobbits co-exist with humans in a magical world full of monsters and treasures.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 4 - Moderately Crunchy

Devils in the Details
by Julian Butcher

You are imps: you are puny, cowardly, clumsy, mean, inept, and ambitious. You all serve a powerful demon, and if you impress them they may let you reincarnate as something stronger or smarter or less smelly. You have your eye on a gift for your master, but there's no way in Hell you can get to it on your own. Maybe you could together. First though, you need a plan, and the more complicated it is, the better you look.

Collaborative Story No No 2-6 2 - Focus/Imagination

Durance
by Jason Morningstar

A fast-paced, low-prep, highly collaborative game designed for 3-5 players and one or more sessions of play. You will collaboratively create your own prison planet, and then competitively struggle to survive and thrive on it.

Roleplaying Game, Collaborative Story No No 3-5 3 - Mildly Crunchy

Dreamwake
by Alessandro Piroddi

A roleplaying game of interdimensional agents traveling between realms to solve missions in a world where reality is coming apart. What You Need to Play: one copy of the Character Sheet for each Player, a full Opposition Deck (or a normal deck of poker cards), a Framing card, a Lead card and an Opposition Clock card. Also you must get: a bunch of six sided dice: six white (6d6), six black (6d6), six blue (6d6), pencils & erasers & white sheets to take notes ...

Roleplaying Game, Collaborative Story Yes No 2-5 4 - Moderately Crunchy

Dream Askew
by Avery Alder

A game that queers the post-apocalyptic genre, exploring how the apocalyptic process could impact our sexuality, genders, livelihoods, experiences of marginalization, and experiences of liberation.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes No 3-6 3 - Mildly Crunchy

Don't Read the Comments
by Matthijs Holter

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity.

Collaborative Story Yes No 2+ 1 - Super Easy

Doctor Magnethands
by Grant Howitt

A storytelling game for three or more drunk people.

Collaborative Story Yes No 3+ 1 - Super Easy

Den of Thieves
by Johnstone Metzger

A round-robin roleplaying game of Fantasy Thieves in a Fantasy City, with magic and whatnot and a sort-of Victorian underworld vibe. You can play with or without a GM.

Roleplaying Game Yes No 3+ 3 - Mildly Crunchy

Dead Man Talking
by Leo Marshall

A storygame in which players portray multiple characters, examining the life of a protagonist to discover what turned them into a criminal, bound for the electric chair.

Collaborative Story Yes No 3+ 2 - Focus/Imagination

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