A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.
This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
MBAW is a very simple post-apocalyptic game based on the FUDGE rules, stripped down to just a handful of skills and whole lot of attitude. The skills all have silly names like “Take it Like a Man†or “Figure Stuff Outâ€. MBAW is by design a beer and pretzel game. Create some wacky characters and watch them go in a spectacular in a ball of flames. That’s pretty much it.
|
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A CORE World of Post-Apocalyptic Beasthunting. The world is a place of grave dangers and constant chaos, but potentially great rewards for those willing to put themselves at risk. You are a hunter. You hunt monsters. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Mutagen Trail and Picaresque are radical hacks of Goblinville. This text contains the full rules of play for both games.
Mutagen Trail is a roleplaying game for 3-5 players, including a GM, about a caravan of mutants traveling across a tractless wasteland. The mutants have to make decisions to survive day to day in a strange and hostile world. If they live long enough, maybe they’ll find some hope for the future. |
Roleplaying Game |
No |
Yes |
3-5 |
3 - Mildly Crunchy |
Rio de Janeiro at the end of the 19th century: a city of slums and palaces, street gangs and tycoons, magic charms and outlawed martial arts. Cunning, bohemian and streetwise, the malandro walks its streets without fear - because there's always a way out. |
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
Based on the "Levity" interactive storytelling and roleplaying framework, "Magic and Steel" blends the action and simplicity of traditional swords-n-sorcery RPGs with the collaborative narrative techniques of modern storygames. You can easily adapt and customize the game for your adventures and setting.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A light storygame using the Apocalypse World Engine to tales of giant monsters who terrorize the Earth but also just happen to save the human race from an even worse threat in the process! |
Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
The roleplaying game of evil minions, inspired by the Venture Brothers. Being a minion is a little being a military contractor, but without the moral ambiguity.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A tabletop RPG inspired by pop culture and folk tales which focuses on anthropomorphic animals as characters, set in a post-apocalyptic fantasy world on the verge of destruction caused by an external magical force, the Vermillion.
Note: This game is in alpha testing, and looking for feedback!
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A game of villainy, self-loathing, and unrequited love, in which players portray the minions of an evil master, doing his bidding and biding their time until the master dies.
|
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |