Games Listing

323 games found.
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Title/Description Game Type Free? GM? Players Crunchsort ascending

Hellhound on My Trail
by Nick Wedig

A hack of "Agon" by John Harper and Sean Nittner. In this game, you transpose the epic tales of ancient myth onto the lives of down on their luck drifters during the Great Depression. One core theme of the game is keeping the game ambiguously magical: folks might talk about ghosts, hoodoo and strange powers, but it is left unresolved if these things are really magical or merely superstition and metaphor. You will need the base game of Agon to make any sense of this document.

Roleplaying Game, Collaborative Story Yes Yes 2+ 3 - Mildly Crunchy

Vultures
by John Battle

You are bounty hunters in a post-mecha world, hunting down the rogue pilots and soldiers that refuse to turn in their license and submit to the new Space Mom mega hegemony. The universe and its people are shaped by Before, the war where massive war machines, sinister warminds, and the mechs that walked the stars, caused massive, planet-wide destruction and left the universe in a mess of mecha wreckage.

How long before you make a choice?

How long before you rebel?

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Balikbayan: Returning Home
by Jamila Nedjadi

Earth has been abandoned for generations. Humanity left for brighter stars, richer planets and shining colonies. To fuel their dreams of a better tomorrow, the humans turned to the Elementals and their magic. This magic is an invaluable source of power and labor. Machines were created to harness and enslave the Elementals .

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Other Borders
by Tod Foley

A modern-day game of drugs, money and magic in the American southwest.

There are borders everyone sees:
the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities.

Roleplaying Game, Collaborative Story No Yes 4+ 3 - Mildly Crunchy

Border Striders
by DeReel

This is a storygame about hard journeys.

1-8 players 120 minutes

With this one, I am approaching at some serious stuff I bear. The tone doesn't have to be heavy, but it can become very dark, depending on the values you choose to start with and the individualism you put in it. You can lighten the tone by reading "when you stay" instead of "when you reach" in the resolution mechanic.

It is totally inspired by Mesopotamians, by Nick Wedig.

Roleplaying Game, Collaborative Story Yes No 3+ 3 - Mildly Crunchy

DayTrippers
by Tod Foley

A Surreal Science Fiction Reality-Hopping RPG in which Players portray the crew of a "SlipShip," traveling to other dimensions and mind-twisting alternate realities.

DayTrippers is a genre sim that blends traditional and modern/narrativist techniques: a new approach to a surrealistic sci-fi multiversal milieu, in which an assortment of colorful character classes pilot unique machines into dream worlds and divergent universes, to retrieve items of value and bring them back home.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

CORE
by Tod Foley

CORE is a hybrid RPG SRD: it uses trad concepts & narrativist techniques to produce character-driven emergent story. The design focus on simplicity, speed, and improvisation. Everything is on the same scale. All actions use a single Yes/No/And/But mechanic. Results are narratively interpreted. And it was built to be hacked.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Ornithopter World
by Jeff Schecter

A smuggler ornithopter crash-lands on a floating island in the midst of a psychic hurricane; what follows is old-school exploration and tomb raiding. OW is a rollicking tale of exploration and adventure on a magical and mysterious world, featuring a crew of aerial pirate-traders, in which all of the players share all of the characters as a group (the GM plays everything else).

Roleplaying Game, Powered by the Apocalypse Yes Yes 4+ 3 - Mildly Crunchy

Primetime Adventures
by Matt Wilson

A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was".

NOTE: The version provided here is the 2nd edition (2005). A 3rd edition was released in 2015.

Collaborative Story No Yes 2+ 3 - Mildly Crunchy

Dream Askew
by Avery Alder

A game that queers the post-apocalyptic genre, exploring how the apocalyptic process could impact our sexuality, genders, livelihoods, experiences of marginalization, and experiences of liberation.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes No 3-6 3 - Mildly Crunchy

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