Games Listing

163 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

Minions, Inc.
by Brandon Amancio

The roleplaying game of evil minions, inspired by the Venture Brothers. Being a minion is a little being a military contractor, but without the moral ambiguity.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Monster Force Terra
by James Mullen

A light storygame using the Apocalypse World Engine to tales of giant monsters who terrorize the Earth but also just happen to save the human race from an even worse threat in the process!

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Timeless the RPG
by Caleb Abbruzzese

Timeless the RPG is a free, share-alike role playing game designed to work contextually with regular speech. Games masters and players can adapt their favorite movies and stories into games quickly. By being setting agnostic, the imagination of the players is the limit. PWYW at DrivethruRPG.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Ghost Lines
by John Harper

It is the year 891 of the Imperium, and you work as a "Line Bull" - defending traveling railroad cars from the dead and rogue spirits who dwell in the pitch-dark emptiness between inhabited cities. A quick-start roleplaying kit containing a starting situation and setting as well as character creation and action-resolution mechanics. Based on the Apocalypse World system by D. Vincent Baker.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

The Fugue System
by Randal McDowell

A generic rules-lite roleplaying system with descriptive rankings and action difficulties.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

The Agency
by Matt Machell

A roleplaying game in which players take on the roles of sixties secret agents fighting the supernatural. It's set in a stylised version of sixties Britain; a world of red telephone boxes, London buses, Bentleys, Union Jack waistcoats, velvet jackets, bowler hats, the Beatles, Bobbies, manor houses, eccentrics, Hippies, the Cold War, and miniskirts. All filmed at strange angles and in far too many primary colours.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

The Regiment: Colonial Marines
by John Harper

A hack of the Apocalypse World engine for tactical future combat scenarios in the universe of "Aliens", in which players portray Colonial Marines. NOTE: This is a playtest kit version 2.5. Additional information here.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

A World of Ice and Fire
by Andrew Medeiros

A hack of the Apocalypse World engine permitting play in George R.R. Martin's intrigue-filled world of Westeros.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Legend of the Elements
by Max Hervieux

Legend of the Elements (formerly known as "Avatar World") is a PbtA game based on the worlds of "Avatar: The Last Airbender" and "The Legend of Korra", as well as martial arts media, wuxia films, and shonen anime for style and aesthetics. It's a game of high-concept, high-energy martial arts action.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Geiger Counter
by Jonathan Walton

Geiger Counter is a game system for Survival Horror. It was designed to do two things: 1) emulate movies in which most of the main characters eventually die and 2) perform really well in single-session play, such as a pick-up or convention game. This game requires a bunch of six-sided dice. I use about 20-30 dice of one color for the main characters and 8 dice of a different color for the menace.

Collaborative Story Yes No 5-7 3 - Mildly Crunchy

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