Games Listing

333 games found.
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Title/Description Game Type Free? GM?sort descending Players Crunch

The Enclave
by Mark Silcox

A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world.

Collaborative Story No No 2-5 2 - Focus/Imagination

Threat
by Alto Dizi

A one-page "superlite" solo microRPG that replicates the kind of horror movie where an ensemble cast of skilled but flawed people are trapped in a dark place with a terrifying threat waiting to snatch them at any moment. There’s plenty of intrigue, dark secrets, and broken relationships to keep things interesting. It’s fast, cyclic, and incredibly lethal; your pool of actors essentially serves as hit points. So don’t get too attached!

Powered by the Apocalypse Yes No 1 2 - Focus/Imagination

Revisionist History
by Trevis Martin

Revisionist History is a game meant for play by post (PBP) or play by e-mail (PBEM.) This game builds on inspiration from novels that present their stories as the diaries and letters of their subjects, novels like Dracula by Bram Stoker and House of Leaves by Mark Danielewski. This work is licensed under a Creative Commons Attribution 4.0 International License.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Perilous Intersections
by Rory Bracebuckle

A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Legend
by Jacob Kurzer

Enter Hallow, the blasted remnants of what once was a world. In Hallow, humans, elves, and other traditional humanoid creatures of high fantasy survive – and often prosper – in small plots of habitable terrain. These plots are maintained only by ancient, supremely intelligent magical constructs that date past the reach of mortal memory to the time before the great cataclysms that obliterated the previous world.

Roleplaying Game Yes No 2+ 4 - Moderately Crunchy

Rydu
by Tam H

A minimalist hack of Dungeon World with character traits inspired by Risus, Rydu is designed to be compatible with *W games, to be playable solo, and to fit in a pocket. Print it out, fold it up, slip a few blank pages for maps into the pocket, grab a pencil stub and four d6s, and you’re set. You don’t even need friends.

Roleplaying Game Yes No 1+ 2 - Focus/Imagination

A Year of Mini-RPGs, Season One
by Côme Martin

This volume collects 13 and a half RPGs, all designed to be read and played quickly while offering unconventional game experiences. Pay what you want at DrivethruRPG.com. Games in this collection include...

- The Anti-Paradox Brigade: All the best Agents are already on the field when the alarm goes off at the Time Agency. That’s why, for once, it’s you they call... Here’s your chance to shine again, or confirm your ineptitude!

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Interment
by Jay Iles

A game about coming to terms with a loved one's death, and preparing them for the next life. In the catacombs under your settlement, the skulls of the dead offer guidance and wisdom.

Collaborative Story Yes No 2+ 1 - Super Easy

Atlantis
by Logos7

A roleplaying game where you play the last inhabitants of the Isle of Atlantis during its last days. Atlantis is burning and at midnight will sink into the sea, forever. Attempt to flee Atlantis while facing your Hopes, deeds, fears, and dooms before midnight, when Atlantis sinks under the waves forever.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Death Takes a Holiday
by Nick Wedig

Every day or so, the Grim Reaper sends the Boxmullers a postcard. Each postcard would be emblazoned with a cryptic clue as to who was about to die. Death Takes a Holiday is a collaborative story-telling entertainment, intended to be played by a small coterie of friends and acquaintances, perhaps two to five in number.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

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