Games Listing

133 games found.
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Title/Description Game Type Free? GM? Players Crunch

Rydu
by Tam H

A minimalist hack of Dungeon World with character traits inspired by Risus, Rydu is designed to be compatible with *W games, to be playable solo, and to fit in a pocket. Print it out, fold it up, slip a few blank pages for maps into the pocket, grab a pencil stub and four d6s, and you’re set. You don’t even need friends.

Roleplaying Game Yes No 1+ 2 - Focus/Imagination

Schizonauts
by Fred Hicks

A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.

Roleplaying Game Yes Yes 3-6 5 - Highly Crunchy

Schyzonaut
by Evil Hat

PALACE has invented a drug to help investigation. It is called Mnemonis. Each synthesis of Mnemonis carries some portion of a candidate’s memories, and is able to imprint the experience of those memories in compressed time upon a subject.

Roleplaying Game, Collaborative Story Yes No 2+ 3 - Mildly Crunchy

Sea Dracula
by Nick Smith, Jake Richmond

A silly roleplaying game of animal lawyers in a magical town arguing the greatest cases of their careers. And dancing.

Roleplaying Game Yes No 3-6 2 - Focus/Imagination

Sea of Stars
by Aron Zell

A Galactic Role Playing Game presenting a richly-detailed interstellar civilization complete with alien races, futuristic skills, and complex political rivalries. Peace is relative. Conflict is constant.

Note: This is an Alpha release.

Roleplaying Game Yes Yes 2+ 5 - Highly Crunchy

Secrets & Shadows
by Alto Dizi

An Apocalypse World/Lady Blackbird inspired game of emergent storytelling in the "paranormal romance" genre, suitable for impromptu play or even solotaire play.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes Yes 1+ 2 - Focus/Imagination

Shock
by Joshua A.C.Newman

A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention).

Collaborative Story No Yes 3-5 2 - Focus/Imagination

Simple World
by Avery Mcdaldno

A streamlined, generic take on the PbtA system. The idea here is that a group of people could sit down with a weird idea and be playing in half an hour, tops. Character creation is preceded by game customization, which means each Simple World game is grounded in different ideas and principles.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Skew
by Ben Lehman

A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist.

Collaborative Story No No 3+ 2 - Focus/Imagination

Sky Ace
by Jeff Moore

A Superhero miniatures war game that uses cards to form the game board and resolve tasks.

Roleplaying Game Yes No 2+ 3 - Mildly Crunchy

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