Games Listing

7 games found.
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Title/Descriptionsort ascending Game Type Free? GM? Players Crunch

Pure Shoujo
by Mendel Schmiedekamp

A roleplaying game where each player plays one or more characters, and they build up and break down relationships, friendly, vicious, or romantic. In the process characters slowly grow as they navigate the stormy seas of their fellow characters.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Primeval
by Gareth Ryder-Hanrahan

A roleplaying game of secret specialist agents working to determine the nature and cause of spacetime Anomalies that have begun opening up, dropping dinosaurs and other prehistoric entities into our modern world. The system is based on "Doctor Who: Adventures in Time and Space" by David F. Chapman. Available now on the Cubicle 7 webstore for pre-order.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Panem et Circenses (The Hunger Games)
by Francis Dickinson

A roleplaying game in which players portray pledges from the various districts competing in The Hunger Games.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Perilous Intersections
by Rory Bracebuckle

A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Primetime Adventures
by Matt Wilson

A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was".

NOTE: The version provided here is the 2nd edition (2005). A 3rd edition was released in 2015.

Collaborative Story No Yes 2+ 3 - Mildly Crunchy

Paws
by DeReel

- Be an animal, meet an animal, and touch hands at a critical point in your conversation.
- A simple prisoner's dilemma will tell you if there was trust in the exchange.
- Once you've got the hang of it, you will grow a community and go on quests to protect it.
- References are Reynard the Fox, Fables, The Borrowers (alt. Arrietty) Yakari, Miyori no Mori, Kirikou, etc.

Roleplaying Game, Collaborative Story Yes No 2+ 1 - Super Easy

Paris Gondo - The Life-Saving Magic of Inventorying
by Kalum

"The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again."
Paris Gondo

Collaborative Story No No 2+ 2 - Focus/Imagination

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