Games Listing


Title & Description Game Type Free? GM? Playerssort descending Crunch

Coming of Age

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire. [more info]

Roleplaying Game Yes No 1-6 Focus/Imagination


octaNe blends high adventure, sci-fi weirdness, and a rock'n'roll attitude to create one of the strangest RPGs in existence. It's mutants, monkeys, masked wrestlers, loud cars, fast women and rock guitars. In short, everything good in life -- and you can drive as fast as you want. Over 40 bizarro character Roles (and create your own!) Four different play modes, from gritty Westerns to B-movie extravaganzas! [more info]

Roleplaying Game No Yes 2+ Mildly Crunchy

Just Sentinels

A hack of "Just Heroes" based on SENTINELS, including full-color-illustrations of heroes, villains, locations and supporting characters. [more info]

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ Mildly Crunchy


A roleplaying game of secret specialist agents working to determine the nature and cause of spacetime Anomalies that have begun opening up, dropping dinosaurs and other prehistoric entities into our modern world. The system is based on "Doctor Who: Adventures in Time and Space" by David F. Chapman. Available now on the Cubicle 7 webstore for pre-order. [more info]

Roleplaying Game No Yes 2+ Moderately Crunchy

Ribbon Drive

A storytelling game about letting go on the open road, all guided by the music on your playlist. [more info]

Roleplaying Game, Collaborative Story No No 2+ Focus/Imagination

Spirit of 77

A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man. [more info]

Roleplaying Game, Powered by the Apocalypse No Yes 2+ Mildly Crunchy

Apocalypse World

The roleplaying game of hard-edged characters in a cinematic vision of the world 50 years after the collapse. [more info]

Roleplaying Game No Yes 2+ Mildly Crunchy

The Shadow of Yesterday

A pulpy romantic sword-and-sorcery game of the end of one world and the beginning of the next. The rules of this game are meant to enable a type of fantasy where things don't necessarily make common sense, but are always full of style: a bit creepy, a bit comedic, a bit dark and violent, and definitely romantic. There's quite a few rules in here that have to do with love and sex. The game's setting is intentionally a sketch. It is there for you to fill in with your players and gives you a set of tools to do so. The fundamental tenets of Near can be summed up as: No gods. No monsters. Just people. [more info]

Roleplaying Game No Yes 2+ Mildly Crunchy


A roleplaying game about young, genetically engineered animal people relaxing in a world full of water, discovering the remnants of the ancient civilization that created them, and playing silly games. World Notes here. More info here. Beta version here. FAE version here. Unfinished PbtA version here. [more info]

Roleplaying Game Yes Yes 2+ Mildly Crunchy

Dawn of Worlds

A game in which the players portray gods and collaboratively or competitively create a fantasy world from scratch. [more info]

Roleplaying Game Yes No 2+ Super Easy



FICTIONEERS.NET is brought to you by As If Productions.

If it's valuable, please help!!

Join my Patreon to help support the growth of this site while keeping it advertiser-free,
or click here to drop a tip in the jar.