Games Listing

323 games found.
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Title/Description Game Type Free? GM?sort descending Players Crunch

Not-Too-Silly Stories
by Jens Alfke

A free-form, story-oriented, rules-lite, GM-less roleplaying game. It’s a bit like a highly simplified version of Universalis. I designed it to play with my kids, hence the use of Silliness as a constrained resource to keep the stories from getting out of hand.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Pure Shoujo
by Mendel Schmiedekamp

A roleplaying game where each player plays one or more characters, and they build up and break down relationships, friendly, vicious, or romantic. In the process characters slowly grow as they navigate the stormy seas of their fellow characters.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

The Great Tournament
by Colin Fredericks

A tiny, folded storytelling game. You portray a martial artist come to compete in the greatest tournament ever held. But what are your real goals? Not everyone is simply here to win! Pull up a seat at the breakfast table and find out what your fellow martial artists are really competing for. Honor? Respect? Revenge? You'll find out soon enough, grasshopper.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

The Posthuman Doorways
by Jason Pitre

Homo sapiens sapiens is evolving. Genetic engineering allow us to gain new traits and adapt to local conditions at startling speed. Cybernetic technologies allow us to enhance our senses or replace limbs, giving us inhuman capabilities.

● How will our new Transhuman natures transform the world?
● What will the future society look like?
● What will we lose in the process?

Collaborative Story Yes No 3-5 2 - Focus/Imagination

Until We Sink
by Magnus Jakobsson

A few natives and guests – and a dead fishing enthusiast – are the only people on this tiny Pacific resort island, which is slowly but surely sinking into the ocean.

The game is divided into five to seven days. Each day's gaming consists of the characters sitting on the hotel patio in the evening, talking. What happens outside of these evenings is not played out, but the players can make up things which has happened and mention them in their character's conversation.

Collaborative Story No No 2+ 2 - Focus/Imagination

Fortune Cookies and Nuclear War
by Nick Wedig

A microgame for two, about political negotiation and bluffing. It’s made to be played in a Chinese restaurant, where you have to reach a consensus with your sworn enemy over the course of a single meal, or the entire world will be destroyed.

Roleplaying Game Yes No 2 1 - Super Easy

The Great Long Dark
by Hayley Gordon, Vee Hendro

This is a game about the price of freedom, about what we would sacrifice for our people, and for the ones we love. A game about leaving, about journeys that change you, about desperation, and about finding hope in the strangest of places. A game about the Great Long Dark.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

Black Hole Girls
by Ewen Cluney

You’re a 12‐year‐old girl. And you have a pet alien. Normal people are completely helpless against it, and the only thing that can stop it is other aliens, which belong to other 12‐year‐old girls. What happens next is up to you. Things could get ugly.

Note: This is an RPG where you compete against your friends.

Roleplaying Game Yes No 2+ 1 - Super Easy

Danger Mountain!
by Jason Morningstar

The game of 70s environmental disaster movies. Mother Earth is crying, and she will have her revenge. The game is divided into two parts - before the disaster and during the disaster - and can be played by 2-6 light-hearted, melodramatic friends. Four is probably best. There is no GM.

Collaborative Story Yes No 2+ 1 - Super Easy

Fruit Hangs Heavy
by Matthijs Holter

A Norwegian Freeform RPG. Imagine that you draw the essence from your own youth. You boil out the juices of the billowing leaves and make an elixir that gives you all of it, refined.

The real teenage years had many false starts. The party you couldn’t find. The boy or girl who never became a boyfriend or girlfriend. The time you went out for drinks and all your expectations of magic weren’t fulfilled.

Tonight something will be fulfilled. We don’t know yet what it is.

Roleplaying Game, Collaborative Story Yes No 3-5 1 - Super Easy

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