Games Listing

193 games found.
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Title/Descriptionsort descending Game Type Free? GM? Players Crunch

The Quest-Giving Game
by Neal Stidham

A tale-telling game in which you and your friends sit around telling stories about your alter-egos, linking your tales to each others and engaging in good-natured boastfulness. Currently in Alpha.

Collaborative Story Yes No 3+ 1 - Super Easy

A Taste for Murder
by Graham Walmsley

A Taste For Murder is a roleplaying game for four to six players. As you go through the game, your relationships with the other characters get more and more screwed up. By the end, someone's relationships will give them a motive for murder.

Roleplaying Game No No 4-6 2 - Focus/Imagination

1001 Nights
by Meguey Baker

A Thousand and One Nights is a game in which the players play Courtiers who in turn play characters in a story that everyone is collaborating to tell.

Collaborative Story No Yes 3-5 2 - Focus/Imagination

Microscope
by Ben Robbins

A time-jumping storygame in which players collaboratively create the history of an entire world.

"You have vast creative authority. You can make whole empires rise and fall at will. Dream up a utopia or destroy one with nuclear fire. You have that power, but remember you're not alone: everyone else at the table can do it too."

Collaborative Story No No 2-5 3 - Mildly Crunchy

The Great Tournament
by Colin Fredericks

A tiny, folded storytelling game. You portray a martial artist come to compete in the greatest tournament ever held. But what are your real goals? Not everyone is simply here to win! Pull up a seat at the breakfast table and find out what your fellow martial artists are really competing for. Honor? Respect? Revenge? You'll find out soon enough, grasshopper.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Supercops vs Everyday life
by DeReel

A tool to develop and intrigue and discover the ramifications of a city-wide system, a la The Wire

Roleplaying Game, Collaborative Story Yes No 2+ 1 - Super Easy

Lost Colony
by Mendel Schmiedekamp

A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

The Silver Dragon's Tear
by Paul Taliesin

A two-page simplification of character rules for a stripped-down fantasy adventure game based on the Apocalypse World engine, intended to get kids into the hobby. NOTE: This is a work in progress.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 2 - Focus/Imagination

Thrown Together
by James Mullen

A two-player story-game of screwball comedy romances, with optional rules for a third player

Collaborative Story Yes No 2-3 2 - Focus/Imagination

Warrior Poet
by Grant Howitt

A unique roleplaying game to be played in one session, in which you play heartbreakingly beautiful mages who fall in and out of love across the distant and crumbling Empire of the Moon. Uses haiku-writing as a core conflict resolution mechanic. Very little prep required. There is no GM, but there is the Ghost-Emperor.

Roleplaying Game Yes Yes 3-5 3 - Mildly Crunchy

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