Games Listing

393 games found.
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Title/Description Game Type Free? GM? Players Crunch

Trash Pandas
by Eric Farmer

A goofy RPG about raccoons on a heist! It plays in about 20-30 minutes and is for 4 players exactly. There's no GM, and no need for prep. It's like Ocean's 11 or Leverage, but you know, raccoons.

PWYW.

Roleplaying Game, Collaborative Story No No 4 3 - Mildly Crunchy

Totem
by Paul Elliott

Enter the era of ice-age hunters! Select a Tribal Totem, Master Tribal Magic, Wander the Two Worlds, and Quest For Artifacts of Power For Your Tribe.

In true primitive fashion, Task Resolution is determined by using STONES: Orange stones are called Sunstones; grey stones are Earthstones. You can use glass beads, ornamental pebbles, whatever you can find. You'll need maybe ten of one colour and ten of another, put them in a bag and you're ready to go.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Torus One
by Aldo Ojeda Campos

A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

To The Stars, Stellar Cadets!
by Jonathan Hicks

A tabletop roleplaying game based on the pulp science fiction adventure serials from the 1930s through to the 1950s. Always dreamed of blasting through space on the back of a nuclear bullet trading laser fire with wicked alien menaces? How about exploring mysterious worlds and trading with exotic races? Perhaps you’d like to hunt down nefarious pirates in haunted asteroid belts? Now’s your chance! Join the STELLAR CADETS and travel the stars for the Stellar Navy!

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Title Goes Here
by Mendel Schmiedekamp

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Tiny d10
by Aaron Carlson

Tiny d10 is a unique d10 system for creating fast and complete role-playing experiences. Everything about the game is built to be quick, flexible, and extensible. Some of its noteworthy features include a simple resolution mechanic that requires only a single d10, a complete game engine flexible enough to adapt to most RPG settings, and a miniaturized core rule book complete with a minimalist character sheet.

Roleplaying Game Yes Yes 2-5 2 - Focus/Imagination

Timeless the RPG
by Caleb Abbruzzese

Timeless the RPG is a free, share-alike role playing game designed to work contextually with regular speech. Games masters and players can adapt their favorite movies and stories into games quickly. By being setting agnostic, the imagination of the players is the limit. PWYW at DrivethruRPG.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Tides of Gold
by Cass Reyfield

A roleplaying game about a bold crew of adventuring sailors seeking riches amidst the clash of warring trade factions, corrupt marine patrols, and monsters of the deep. There are raids, kidnappings, back-alley deals, marine cults, and above all a cutthroat game of trade to be won—if you're skilled enough to ride the storm.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Thrown Together
by James Mullen

A two-player story-game of screwball comedy romances, with optional rules for a third player

Collaborative Story Yes No 2-3 2 - Focus/Imagination

Threat
by Alto Dizi

A one-page "superlite" solo microRPG that replicates the kind of horror movie where an ensemble cast of skilled but flawed people are trapped in a dark place with a terrifying threat waiting to snatch them at any moment. There’s plenty of intrigue, dark secrets, and broken relationships to keep things interesting. It’s fast, cyclic, and incredibly lethal; your pool of actors essentially serves as hit points. So don’t get too attached!

Powered by the Apocalypse Yes No 1 2 - Focus/Imagination

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