A sci-fi RPG based on the successful Apocalypse World and Dungeon World systems, that's all about playing the sort of space action-adventures that make for great TV, movies and books. In Beyond you are heroes of the story, trying to make your way Beyond the comfort and control of the core human worlds - among the stars, the aliens, the unknown, the unexpected, and space ... all that space!
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Two good friends. They're "just" friends, you know. But there's of course a misunderstanding with the family of one of them… And now, things are about to get socially awkward.
Awkward is a family-comedy role-playing game for 5 players which purports to be the "New Wave of Italian Freeform". Whatever that means.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
5 |
1 - Super Easy |
A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.
This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game set in Astral Space, a place of adventure, terror, and mystery. In Homeworld Project most of you will take on the roles of the protagonists during the game. One of you, called the GM, will instead manage the reflection of the characters in the Astral Space, acting as antagonists and foils. |
Roleplaying Game |
Yes |
Yes |
3+ |
3 - Mildly Crunchy |
Enter a world in which the great apes dominate the evolutionary ladder. Players are returning astronauts who land on what they initially think must be an alien planet.
|
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
Tiny d10 is a unique d10 system for creating fast and complete role-playing experiences. Everything about the game is built to be quick, flexible, and extensible. Some of its noteworthy features include a simple resolution mechanic that requires only a single d10, a complete game engine flexible enough to adapt to most RPG settings, and a miniaturized core rule book complete with a minimalist character sheet.
|
Roleplaying Game |
Yes |
Yes |
2-5 |
2 - Focus/Imagination |
Explore the world of Gulliver's Travels! Complete beta version full size RPG derived from FATE 2e. Lilliputians, flying island, sorcerers, ghosts, cursed immortals, etc.
|
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
A setting and rules companion to Lady Blackbird for anyone who enjoys Tales from the Wild Blue Yonder and fantasy steampunk adventure role-play.
|
Roleplaying Game |
Yes |
Yes |
2-6 |
3 - Mildly Crunchy |
A roleplaying game of super-talented, super-armed, super-trained, super-secret agents, from James Bond to Archer. If you're interested in glamorous celebration of hyper-competence and sexuality, this is the game for you. Note: This is a beta document.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2-4 |
3 - Mildly Crunchy |
A game of heroes and villains, crime and justice, adventure and disaster. A group of 3-4 players take on the role of a handful of heroes while a single Game Master (the GM) provides opposition in the form of villains, henchmen, hazards, and schemes. A single session of Superlite Heroes! should take about 2-3 hours. To play, you will need a handful of index cards, some pencils, and a six-sided die.
|
Roleplaying Game |
Yes |
Yes |
4-5 |
2 - Focus/Imagination |