Clowns. We've all seen them... riding their unicycles, blowing up balloons at kid's parties, piling in garish hordes from tiny cars, waddling around in bulbous red shoes, passed out in a dumpster stinking of booze and regret. For what do these martyrs of mirth sacrifice themselves? The answer is they do it for us. Not just to fill our need for laughter and merriment, but because they defy the doom of mankind! Clowns are man's only salvation against… Vampires. |
Roleplaying Game |
No |
Yes |
2+ |
1 - Super Easy |
An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.
|
Roleplaying Game |
Yes |
No |
1-6 |
2 - Focus/Imagination |
A short freestyle game in which two participants play human commuters on a bus or train, while two others play their dreams.
|
Roleplaying Game |
Yes |
No |
4 |
1 - Super Easy |
A roleplaying game in which players protray the Companions of Doctor Who. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Conquer the Horizon is a game in which players take on the roles of an expeditionary mission from the Old World, exploring the unknown wilds of the New World. The players collaboratively create the New World while simultaneously competing to fulfill their own agendas.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
A roleplaying game about spiritual quests for ancient knowledge in the modern world, a game of dark themes, urban mages, and what it means to be a Mage in the modern world.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game in which players take on the roles of common folk throughout history who have been invited to become another order of being - people who can travel through time at will. They are called "Spanners", and they bear the responsibility of holding the universe together by defeating paradoxes and time-traveling Narcissists.
|
Roleplaying Game |
No |
Yes |
2+ |
5 - Highly Crunchy |
An Action Hero RPG with rules in the format of a Hollywood Screenplay. Vie for top billing in your own action movie!
|
Roleplaying Game |
Yes |
Yes |
3+ |
2 - Focus/Imagination |
CORE is a hybrid RPG SRD: it uses trad concepts & narrativist techniques to produce character-driven emergent story. The design focus on simplicity, speed, and improvisation. Everything is on the same scale. All actions use a single Yes/No/And/But mechanic. Results are narratively interpreted. And it was built to be hacked. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
An apocalypse that never arrived. An ancient secret society in turmoil. Your loyalties are divided. Your beliefs are in doubt. Do you stand with a shattered sect, or let it fall into chaos? |
Collaborative Story |
No |
Yes |
2+ |
2 - Focus/Imagination |