Modern myth comes to London in this dynamic take on contemporary supernatural drama. Become a participant in a supernatural war that rages in secret throughout the city. Battle forces both magical and spiritual as you and those like you uphold the peace and hold back the night. |
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game in which players portray pledges from the various districts competing in The Hunger Games.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
As the title suggests, this is not one game, but five. They are all based on the same system and are all sold in a single book. |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
Paper Tigers is a competitive role-playing game for three to six players, five being the ideal amount. There is no need for a GM. Each player takes on the role of a conniving politician looking to finagle their party into power by any means necessary.
|
Roleplaying Game |
Yes |
No |
3-6 |
3 - Mildly Crunchy |
"The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again."
 |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
- Be an animal, meet an animal, and touch hands at a critical point in your conversation.
- A simple prisoner's dilemma will tell you if there was trust in the exchange.
- Once you've got the hang of it, you will grow a community and go on quests to protect it.
- References are Reynard the Fox, Fables, The Borrowers (alt. Arrietty) Yakari, Miyori no Mori, Kirikou, etc.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
PEDAL is a story game about long distance bicycle races, like the Tour de France or La Vuelta. It's Powered by the Apocalypse and was created for the #YourMoveJam 2019. It contains only a single PbtA move: pedal.
To play PEDAL, you'll need a few friends and a bit of time. You need the rules, the playmat, the character sheet and the tags to play. You'll also need some dice, some playing cards and some tokens. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
No |
2-6 |
2 - Focus/Imagination |
A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven. |
Roleplaying Game |
Yes |
No |
1 |
2 - Focus/Imagination |
You want to play a pirate game, but you have no adventure at hand? You only have 2 hours so you don’t want to spend half the time learning rules and creating characters? Then this Flyerbook is for you.
|
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. Yeah, it's a game about the things in your pockets.
|
Collaborative Story |
No |
No |
2+ |
1 - Super Easy |