A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.
|
Roleplaying Game |
Yes |
Yes |
3-6 |
5 - Highly Crunchy |
PALACE has invented a drug to help investigation. It is called Mnemonis. Each synthesis of Mnemonis carries some portion of a candidate’s memories, and is able to imprint the experience of those memories in compressed time upon a subject. |
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
3 - Mildly Crunchy |
A silly roleplaying game of animal lawyers in a magical town arguing the greatest cases of their careers. And dancing.
|
Roleplaying Game |
Yes |
No |
3-6 |
2 - Focus/Imagination |
A Galactic Role Playing Game presenting a richly-detailed interstellar civilization complete with alien races, futuristic skills, and complex political rivalries. Peace is relative. Conflict is constant.
Note: This is an Alpha release.
|
Roleplaying Game |
Yes |
Yes |
2+ |
5 - Highly Crunchy |
An Apocalypse World/Lady Blackbird inspired game of emergent storytelling in the "paranormal romance" genre, suitable for impromptu play or even solotaire play.
|
Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
Yes |
Yes |
1+ |
2 - Focus/Imagination |
A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention).
|
Collaborative Story |
No |
Yes |
3-5 |
2 - Focus/Imagination |
A streamlined, generic take on the PbtA system. The idea here is that a group of people could sit down with a weird idea and be playing in half an hour, tops. Character creation is preceded by game customization, which means each Simple World game is grounded in different ideas and principles.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist.
|
Collaborative Story |
No |
No |
3+ |
2 - Focus/Imagination |
A Superhero miniatures war game that uses cards to form the game board and resolve tasks.
|
Roleplaying Game |
Yes |
No |
2+ |
3 - Mildly Crunchy |
A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley.
|
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |