Ever wanted to write your own RPG but not known how to start? Myriad is a rules-light modular role-playing system that can be adapted to any genre and setting. Myriad is not an RPG in its own right, moreover it is a toolbox with which to construct the game of your dreams. Inside you will find a complete simple system that, in its purest form, can be picked up and played in a matter of minutes and a whole host of tips and tricks to help you twist it to your own evil schemes. |
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
Enter the era of ice-age hunters! Select a Tribal Totem, Master Tribal Magic, Wander the Two Worlds, and Quest For Artifacts of Power For Your Tribe.
In true primitive fashion, Task Resolution is determined by using STONES: Orange stones are called Sunstones; grey stones are Earthstones. You can use glass beads, ornamental pebbles, whatever you can find. You'll need maybe ten of one colour and ten of another, put them in a bag and you're ready to go.
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Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Enter a world in which the great apes dominate the evolutionary ladder. Players are returning astronauts who land on what they initially think must be an alien planet.
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Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
Enter Hallow, the blasted remnants of what once was a world. In Hallow, humans, elves, and other traditional humanoid creatures of high fantasy survive – and often prosper – in small plots of habitable terrain. These plots are maintained only by ancient, supremely intelligent magical constructs that date past the reach of mortal memory to the time before the great cataclysms that obliterated the previous world.
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Roleplaying Game |
Yes |
No |
2+ |
4 - Moderately Crunchy |
Earth has been abandoned for generations. Humanity left for brighter stars, richer planets and shining colonies. To fuel their dreams of a better tomorrow, the humans turned to the Elementals and their magic. This magic is an invaluable source of power and labor. Machines were created to harness and enslave the Elementals . |
Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
CYBER//PUNK is a hack of John Harper’s Lasers & Feelings, inspired by works like Blade Runner, Neuromancer, Ghost in the Shell, and Shadowrun. Play a grizzled ex-police hacker, an unhinged sexbot turned living weapon, or any number of other characters. Infiltrate megacorps, outwit the yakuza, and steal top-secret AIs. All the rules fit on one page, and the game is released under a Creative Commons BY-NC-SA 4.0 License. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
Crisis is a story game of escalating stakes racing against disaster to tell a story. Players define the margins and color in the major points at the beginning of the session, and explore those plots, people, and places in detail during the scenes themselves. Each scene features a player character designated the Protagonist whose story is told for that scene. Another player is their Foil, putting obstacles in their way to test them and show all of us what they are capable of. |
Roleplaying Game, Collaborative Story |
Yes |
No |
4-6 |
2 - Focus/Imagination |
Create your own world based off of popular series where (relatively) normal people fight off supernatural threats in a modern setting, usually in secret. Draft characters with cards that define their talents, flaws, relationships and liabilities. Modify the cards as your characters grow and change organically. |
Collaborative Story |
No |
No |
3-5 |
2 - Focus/Imagination |
CORE is a hybrid RPG SRD: it uses trad concepts & narrativist techniques to produce character-driven emergent story. The design focus on simplicity, speed, and improvisation. Everything is on the same scale. All actions use a single Yes/No/And/But mechanic. Results are narratively interpreted. And it was built to be hacked. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.
|
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |