Remember Tomorrow is a role-playing game set in the near future. Look at the world today, now flash it forward twenty minutes into the future. Sky Cars: Check. Memory Couriers: Check. Everything Else: Slightly Changed, huh, how about that? It's a quick and dirty near-future "cyberpunk" game that features: easy character generation; an ensemble cast of PCs and Factions; goal-oriented stories built in play; GMless, scene-based resolution.
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Roleplaying Game |
No |
No |
2-5 |
3 - Mildly Crunchy |
Revisionist History is a game meant for play by post (PBP) or play by e-mail (PBEM.) This game builds on inspiration from novels that present their stories as the diaries and letters of their subjects, novels like Dracula by Bram Stoker and House of Leaves by Mark Danielewski. This work is licensed under a Creative Commons Attribution 4.0 International License.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
Rio de Janeiro at the end of the 19th century: a city of slums and palaces, street gangs and tycoons, magic charms and outlawed martial arts. Cunning, bohemian and streetwise, the malandro walks its streets without fear - because there's always a way out. |
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
Roleplaying dragons in a dragon-centric world. You are the sons and daughters of the Dragonlords, mighty rulers who need your help to investigate rumors, solve problems, and discover the truth of a growing evil in the land. Along with your fellow dragons, you and your clutchmates will protect Dragonia from the Darkness and discover the true value of friendship. |
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
Roleplaying in the Star Wars universe, on the streets of the Mos Eisley spaceport. Built with the World of Dungeons Engine by John Skyharper.
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Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Roleplaying in the Star Trek universe - boldly going where no one has gone before. This PbtA hack includes PC playbooks, Ship playbooks and a special set of Ship Moves for interstellar combat and maneuvers.
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Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Roleplaying in the world of the Matrix (first movie - the ONLY movie). Reloaded does not exist. It never existed. It will never exist. The same goes for Revolutions. Likewise for any animated films you might have heard of, and any other derivative products. Characters are defined by one Stat: MATRIX.
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Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Roleplaying the Corporate Wars of the Future, players take on the roles of street soldiers for the world's most powerful corporations (the Japanese zaibatsu): expendable and deniable employees, fighting for profits, power, and their lives. Only the most cunning, streetsmart techno-samurais will survive.
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Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Romance. Scandal. Manners. Welcome to Good Society, a roleplaying game that simulates the twists and turns of Jane Austen's classic stories of heartbreak and intrigue.
|
Roleplaying Game, Collaborative Story |
No |
Yes |
3+ |
2 - Focus/Imagination |
Secret Hearth Publication’s flagship game of reality-warping spells, brutal and impactful combat, modular character creation, combo-like action system, and story-focused gameplay of swords, sorcery, and esoteric chaos.
In Hands of Ether's vibrant world, your table takes on the role of adventurers in a surreal land of prismatic forests, sentient clay, eldritch cyclopes, crystal dragons, swords, and sorcery. |
Roleplaying Game |
Yes |
Yes |
3+ |
3 - Mildly Crunchy |