Games Listing

343 games found.
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Title/Description Game Type Free? GM? Players Crunchsort ascending

Age of Legends
by Jaye Foster, Mark Foster

When a god of speaks to you, it is not something you can ignore. Whether you are a queen, a beggar, a merchant or a bandit, when a god chooses you to be their champion your old life ends. Your new life comes with divine powers but these are not gifts.

Roleplaying Game No Yes 3+ 3 - Mildly Crunchy

SPLINTER
by Richard Kelly, Devon Oratz, Mikaela Barree, Korbl Klimecki

In SPLINTER, you embody two characters - the Player, a modern-day gladiator seeking fame or freedom, and their Avatar, a denizen of the Splinter. The Avatar is unaware that it is connected to its Player in any way, and has its own goals, factions, and identity. This creates a unique roleplaying opportunity unlike any other game.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Golden Sky Stories
by Ryo Kamiya, Ewen Cluney

A heartwarming, non-violent role-playing game that’s great fun for all ages. It takes place in a small town in rural Japan, and players take on the role of henge (pronounced hen-gay, like a chicken that’s happy), animals with just a little magical power, including the ability to temporarily take human form. They do not fight great battles or unearth valuable treasures though; Golden Sky Stories adventures are all about helping others and becoming friends.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Operators
by Kyle Simons

Mission Impossible heists and Tom Clancy technothriller meets Bourne-style kinetic fight sequences in this all-new action RPG, designed to tell cinematic action movies at the table. Check out the Kickstarter at https://www.kickstarter.com/projects/samjokopublishing/operators-rpg

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Far Trek
by C.R. Brandon, Mike Berkey

A game about a five year mission, where special effects never progressed beyond painted Styrofoam blocks and cheap double-exposures. The 70's were still The Future and Klingons had smooth foreheads. The idea of a Star Trek movie was a laughable proposition and nobody thought twice about planets full of Nazis and space hippies.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Risus
by S. John Ross

The 20th Anniversary edition of one of the world's first free RPGs (still free, always and forever). For some, Risus is a handy “emergency” RPG for spur-of-the-moment one-shots and rapid character creation. For others, it’s a reliable campaign system supporting years of play. For others still, it’s a strange little pamphlet with stick figures. No matter what you think it is, there's no wrong way to play.

PWYW at DrivethruRPG.com

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Totem
by Paul Elliott

Enter the era of ice-age hunters! Select a Tribal Totem, Master Tribal Magic, Wander the Two Worlds, and Quest For Artifacts of Power For Your Tribe.

In true primitive fashion, Task Resolution is determined by using STONES: Orange stones are called Sunstones; grey stones are Earthstones. You can use glass beads, ornamental pebbles, whatever you can find. You'll need maybe ten of one colour and ten of another, put them in a bag and you're ready to go.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Instant Game
by Animalball Partners

Instant Game is a tool for creating and playing new RPG settings and plots on the spot. With these charts and rules set, you can roll up a completely original setting and plot, create and develop characters on the fly, and be ready to roleplay in just a matter of minutes!

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Land of Eem
by Ben Costa, James Parks

A tabletop fantasy roleplaying game about adventurers exploring and discovering the remnants of a forgotten, better age. Players take on the roles of lore-seeking travelers, fortune-seeking pioneers, and adventure-seeking heroes in a time devoid of them. The game is designed to value creativity, roleplaying, and exploration, over excessive combat. While getting into fights is still a part of the game, players are almost always given the opportunity to talk their way out of conflict.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Lords of Mars
by Ray Otus

Adventure on a dying world in the spirit of Edgar Rice Burroughs’ "A Princess of Mars." Explore the dead sea bottoms where ravaging tribes of green Martians lay claim to the cities of your ancestors. Delve into ancient tunnels in search of secret treasures or nefarious spies. Fly through the Martian skies on an airship, dodging sand storms and splider swarms! Lords of Mars features a rules light system that is easy to learn and quick in play. Requires only two six-sided dice per player.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

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