A roleplaying game designed for young players with short attention spans who demand action and fun. There is a lot of die rolling and some amusing shopping and number-crunching. Characters can be generated in 30 seconds.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game framed in scenes, in which one player portrays William Shakespeare and the others portray his friends.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
2 - Focus/Imagination |
A roleplaying game in the classic style of Dungeons & Dragons, where elves, dwarves, wizards and hobbits co-exist with humans in a magical world full of monsters and treasures.
|
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.
|
Roleplaying Game |
Yes |
Yes |
3-6 |
5 - Highly Crunchy |
A roleplaying game in which players are insomniacs who keep slipping back and forth between reality and The Mad City.
|
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game in which players portray "Wrenches" - young denizens of a destructed world, eager to fix the future.
|
Roleplaying Game |
No |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game in which players portray highly trained psionic "Visitors" trained to enter the visions of "Anchors", who are catatonic, comatose creatives insitutionalized in a place called "Heart Home".
|
Roleplaying Game |
Yes |
Yes |
3+ |
4 - Moderately Crunchy |
A roleplaying game in which players portray pledges from the various districts competing in The Hunger Games.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game in which players protray the Companions of Doctor Who. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game in which players take on the roles of common folk throughout history who have been invited to become another order of being - people who can travel through time at will. They are called "Spanners", and they bear the responsibility of holding the universe together by defeating paradoxes and time-traveling Narcissists.
|
Roleplaying Game |
No |
Yes |
2+ |
5 - Highly Crunchy |