A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven. |
Roleplaying Game |
Yes |
No |
1 |
2 - Focus/Imagination |
A lightweight, easy to learn and quick to play tabletop RPG intended to evoke the feel of B-movies, slasher flicks, horror films, and dark comedies. The players take on the role of typical, everyday people that somehow cross paths with a variety of malevolent entities that they must either defeat, escape from, or contain. Or, die trying. |
Roleplaying Game, Collaborative Story |
No |
Yes |
3-5 |
3 - Mildly Crunchy |
A loose roleplay about a group of people in the virtual future, burning holes in each others' minds to save themselves from the progressing Blue force of ego disintegration.
|
Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
A loose storytelling game which uses the Cards Against Humanity deck to determine news topics in a popularity war among bloggers.
|
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A low powered urban fantasy game. The world of the Cursed is the same as our world, the streets are the same, the stores are the same, it's the characters that are different. They were normal once, then they received "the gift." The gift is the ability to sense beyond the normal, into the realm of the supernatural. Some can see the world of spirits, others escaped the other world, while some spent years learning to control and alter the natural laws.
|
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
A medieval roleplaying world based on the AW engine, but with more dramatic action resolution and lots more magic. Includes a nice list of medieval Good & Services, and a GM's Worksheet.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A microgame for two, about political negotiation and bluffing. It’s made to be played in a Chinese restaurant, where you have to reach a consensus with your sworn enemy over the course of a single meal, or the entire world will be destroyed.
|
Roleplaying Game |
Yes |
No |
2 |
1 - Super Easy |
A minimalist hack of Dungeon World with character traits inspired by Risus, Rydu is designed to be compatible with *W games, to be playable solo, and to fit in a pocket. Print it out, fold it up, slip a few blank pages for maps into the pocket, grab a pencil stub and four d6s, and you’re set. You don’t even need friends.
|
Roleplaying Game |
Yes |
No |
1+ |
2 - Focus/Imagination |
A modular modern RPG with tons of content. Designed for everything from police investigation to para-military violence, Ops and Tactics excels in modern combat. Want to run a game where the Atlanta SWAT takes down gangs or a para-military operation in 'Nam? We've got you covered! |
Roleplaying Game |
Yes |
Yes |
2+ |
5 - Highly Crunchy |
A modular, universal table top role-playing game system that provides a toolbox to customize your game to any world you can imagine. Blending tactical simulation with cooperative narration, Krendel's single die resolution provides the gradient of your success, or an alternative to failure, that may be tailored to help you realize the intent of your actions. It's a bit crunchy. It's also free. For more information and downloads, see link.
|
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |